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Volumn Part F129026, Issue , 2003, Pages 91-99
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The ANIMUS project: A framework for the creation of interactive creatures in immersed environments
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Author keywords
Agent architectures; Artificial intelligence; Artificial perception; Believable agents; Broad agents; Human machine interaction; Inmersive environments; Intelligent agents; Interactive art; Synthetic creatures; VR entertainment
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Indexed keywords
ANIMATION;
ARTIFICIAL INTELLIGENCE;
INTELLIGENT AGENTS;
INTERACTIVE COMPUTER GRAPHICS;
MAN MACHINE SYSTEMS;
MEMORY ARCHITECTURE;
NETWORK FUNCTION VIRTUALIZATION;
VIRTUAL REALITY;
AGENT ARCHITECTURES;
ARTIFICIAL PERCEPTION;
BELIEVABLE AGENT;
HUMAN MACHINE INTERACTION;
INMERSIVE;
INTERACTIVE ARTS;
SYNTHETIC CREATURES;
VR ENTERTAINMENT;
AUTONOMOUS AGENTS;
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EID: 26944486718
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1008653.1008671 Document Type: Conference Paper |
Times cited : (7)
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References (24)
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