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Volumn , Issue , 2005, Pages 376-385

Ludics nets, a game model of concurrent interaction

Author keywords

[No Author keywords available]

Indexed keywords

CONCURRENCY CONTROL; PARALLEL PROCESSING SYSTEMS; SEMANTICS;

EID: 26844519575     PISSN: 10436871     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (25)

References (14)
  • 1
    • 0032597487 scopus 로고    scopus 로고
    • Concurrent games and full completeness
    • IEEE Computer Society Press
    • S. Abramsky and P.-A. Mellies. Concurrent games and full completeness. In Proceedings LICS 99. IEEE Computer Society Press, 1999.
    • (1999) Proceedings LICS 99
    • Abramsky, S.1    Mellies, P.-A.2
  • 4
    • 26844539193 scopus 로고    scopus 로고
    • Travelling on designs: Ludics dynamics
    • CSL 02. Springer Verlag
    • C. Faggian. Travelling on designs: ludics dynamics. In CSL 02, volume 2471 of LNCS. Springer Verlag, 2002.
    • (2002) LNCS , vol.2471
    • Faggian, C.1
  • 5
    • 26844472695 scopus 로고    scopus 로고
    • Ludics and interactive observability: The geometry of tests
    • to appear
    • C. Faggian. Ludics and interactive observability: the geometry of tests. Theoretical Computer Science, to appear.
    • Theoretical Computer Science
    • Faggian, C.1
  • 6
    • 23044534694 scopus 로고    scopus 로고
    • Designs, disputes and strategies
    • CSL 02. Springer Verlag
    • C. Faggian and M. Hyland. Designs, disputes and strategies. In CSL 02, volume 2471 of LNCS. Springer Verlag, 2002.
    • (2002) LNCS , vol.2471
    • Faggian, C.1    Hyland, M.2
  • 8
    • 0010740750 scopus 로고    scopus 로고
    • Proof-nets: The parallel syntax for proof-theory
    • Ursini and Agliano, editors. Marcel Dekker, New York
    • J.-Y. Girard. Proof-nets: the parallel syntax for proof-theory. In Ursini and Agliano, editors, Logic and Algebra. Marcel Dekker, New York, 1996.
    • (1996) Logic and Algebra
    • Girard, J.-Y.1
  • 10
    • 0032597491 scopus 로고    scopus 로고
    • A fully abstract game semantics for finite nondeterminism
    • IEEE Computer Society Press
    • R. Harmer and G. McCusker. A fully abstract game semantics for finite nondeterminism. In Proceedings LICS 99. IEEE Computer Society Press, 1999.
    • (1999) Proceedings LICS 99
    • Harmer, R.1    McCusker, G.2
  • 11
    • 0036051158 scopus 로고    scopus 로고
    • Games on graphs and sequentially realizable functionals
    • IEEE Computer Society Press
    • M. Hyland and A. Schalk. Games on graphs and sequentially realizable functionals. In Proceedings LICS 02, pages 257-264. IEEE Computer Society Press, 2002.
    • (2002) Proceedings LICS 02 , pp. 257-264
    • Hyland, M.1    Schalk, A.2
  • 12
    • 33745211209 scopus 로고    scopus 로고
    • Slicing polarized additive normalization
    • T. Ehrhard, J.-Y. Girard, P. Ruet, and P. Scott, editors, Linear Logic in Computer Science. Cambridge University Press, Nov.
    • O. Laurent and L. Tortora-de Falco. Slicing polarized additive normalization. In T. Ehrhard, J.-Y. Girard, P. Ruet, and P. Scott, editors, Linear Logic in Computer Science, volume 316 of LMSLNS. Cambridge University Press, Nov. 2004.
    • (2004) LMSLNS , vol.316
    • Laurent, O.1    Tortora-De Falco, L.2
  • 13
    • 35048838042 scopus 로고    scopus 로고
    • Asynchronous games 2: The true concurrency of innocence
    • CONCUR 04. Springer Verlag
    • P.-A. Mellies. Asynchronous games 2: The true concurrency of innocence. In CONCUR 04, volume 3170 of LNCS. Springer Verlag, 2004.
    • (2004) LNCS , vol.3170
    • Mellies, P.-A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.