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Volumn , Issue , 2002, Pages 99-102

Toward an interactive museum guide system with sensing and wireless network technologies

Author keywords

[No Author keywords available]

Indexed keywords

AUDITORY FEEDBACK; GUIDE SYSTEM; IMMERSIVE ENVIRONMENT; INTERACTIVE MUSEUMS; MULTIPLE OBJECTS; USERS' INTERESTS; VIRTUAL EXHIBITIONS; WIRELESS NETWORK TECHNOLOGIES;

EID: 26844438713     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/WMTE.2002.1039228     Document Type: Conference Paper
Times cited : (29)

References (9)
  • 1
    • 84887347167 scopus 로고    scopus 로고
    • http://www.jsf.or.jp/index-e.html. Science Museum
    • Science Museum
  • 2
    • 0035568918 scopus 로고    scopus 로고
    • A conceptual framwork and a toolkit for supporting the rapid prototyping of context-aware applications
    • A. Dey, G. Abowd, and D. Salber. A Conceptual Framwork and a Toolkit for Supporting the Rapid Prototyping of Context-Aware Applications. Human-Computer Interaction, 16(2-4):97-166,2001.
    • (2001) Human-Computer Interaction , vol.16 , Issue.2-4 , pp. 97-166
    • Dey, A.1    Abowd, G.2    Salber, D.3
  • 3
    • 0002666236 scopus 로고    scopus 로고
    • Paradigm shifts and instructional technology: An introduction
    • T. Koschmann, editor, Lawrence Erlbaum Associates, Mahwah, NJ
    • T. Koschmann. Paradigm Shifts and Instructional Technology: An Introduction. In T. Koschmann, editor, CSCL; Theory and Practice of an Emerging Paradigm, pages 1-23. Lawrence Erlbaum Associates, Mahwah, NJ, 1996.
    • (1996) CSCL; Theory and Practice of An Emerging Paradigm , pp. 1-23
    • Koschmann, T.1
  • 6
    • 77953497626 scopus 로고    scopus 로고
    • A group learning support system for promoting discussions by allowing learners to use knowledge in a physical world
    • (in Japanese)
    • F. Kusunoki, M. Sugimoto, and H. Hashizume. A Group Learning Support System for Promoting Discussions by Allowing Learners to Use Knowledge in a Physical World. Journal of Science Education in Japan, 25(4):34-41, 2002 (in Japanese).
    • (2002) Journal of Science Education in Japan , vol.25 , Issue.4 , pp. 34-41
    • Kusunoki, F.1    Sugimoto, M.2    Hashizume, H.3
  • 7
    • 0003712212 scopus 로고    scopus 로고
    • Cambridge University Press, New York, NY
    • B. Reeves and C. Nass. The Media Equation. Cambridge University Press, New York, NY, 1996.
    • (1996) The Media Equation
    • Reeves, B.1    Nass, C.2
  • 8
    • 0012779633 scopus 로고    scopus 로고
    • E2board: An electronically enhanced board for games and group activity support
    • Singapore
    • M. Sugimoto, F. Kusunoki, and H. Hashizume. E2board: An Electronically Enhanced Board for Games and Group Activity Support. In Proc. of Affective Human Factors Design, pages 227-234, Singapore, 2001.
    • (2001) Proc. of Affective Human Factors Design , pp. 227-234
    • Sugimoto, M.1    Kusunoki, F.2    Hashizume, H.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.