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Volumn 3578, Issue , 2005, Pages 524-531

Combining influence maps and cellular automata for reactive game agents

Author keywords

[No Author keywords available]

Indexed keywords

CONTROL SYSTEMS; DECISION MAKING; ENVIRONMENTAL IMPACT; GAME THEORY; MATHEMATICAL MODELS;

EID: 26444533214     PISSN: 03029743     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1007/11508069_68     Document Type: Conference Paper
Times cited : (11)

References (7)
  • 1
    • 26444621000 scopus 로고    scopus 로고
    • Engaging game characters: Informing design with player perspectives
    • Entertainment Computing - ICEC 2004: Third International Conference. Springer-Verlag, Berlin Heidelberg New York
    • Drennan, P., Viller, S. and Wyeth, P.: Engaging Game Characters: Informing Design with Player Perspectives. Entertainment Computing - ICEC 2004: Third International Conference, Lecture Notes in Computer Science, Vol. 3166. Springer-Verlag, Berlin Heidelberg New York (2004) 355-358
    • (2004) Lecture Notes in Computer Science , vol.3166 , pp. 355-358
    • Drennan, P.1    Viller, S.2    Wyeth, P.3
  • 3
    • 26444447651 scopus 로고    scopus 로고
    • Strategic decision-making with neural networks and influence maps
    • S. Rabin (ed.). Charles River Media, Inc., Hingham, MA
    • Sweetser, P.: Strategic Decision-Making with Neural Networks and Influence Maps. In: S. Rabin (ed.): AI Game Programming Wisdom 2. Charles River Media, Inc., Hingham, MA (2004) 439-446
    • (2004) AI Game Programming Wisdom , vol.2 , pp. 439-446
    • Sweetser, P.1
  • 4
    • 26444496746 scopus 로고    scopus 로고
    • PhD Thesis Chapter 6: Reactive Agents. (in preparation). Available online, 25 April
    • Sweetser, P.: PhD Thesis Chapter 6: Reactive Agents. In: An Emergent Approach to Game Design - Development and Play (in preparation). Available online, 25 April, at http://www.itee.uq.edu.au/~penny/publications.htm
    • An Emergent Approach to Game Design - Development and Play
    • Sweetser, P.1
  • 6
    • 8344284388 scopus 로고    scopus 로고
    • Influence mapping
    • M. Deloura (ed.). Charles River Media, Inc., Hingham, MA
    • Tozour, P.: Influence Mapping. In: M. Deloura (ed.): Game Programming Gems 2. Charles River Media, Inc., Hingham, MA (2001) 287-297
    • (2001) Game Programming Gems , vol.2 , pp. 287-297
    • Tozour, P.1
  • 7
    • 33745288991 scopus 로고    scopus 로고
    • Gamasutra (November 1, 2000). Available online 2 February, 2005
    • Woodcock, S.: Game AI: The State of the Industry. Gamasutra (November 1, 2000). Available online 2 February, 2005, at http://www.gamasutra.com/features/ 20001101/woodcock_01.htm (2000)
    • (2000) Game AI: The State of the Industry
    • Woodcock, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.