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Volumn 3039, Issue , 2004, Pages 1218-1225

Teaching computational science using VPython and virtual reality

Author keywords

[No Author keywords available]

Indexed keywords

EDUCATION; STUDENTS; VIRTUAL REALITY; VISUALIZATION;

EID: 25144467320     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-25944-2_158     Document Type: Article
Times cited : (3)

References (11)
  • 1
    • 35048891879 scopus 로고    scopus 로고
    • Bachelor of Computational Science Core Courses
    • ANU Computational Science Program. Bachelor of Computational Science Core Courses. http://www.maths.anu.edu.au/bcomptlsci/core, 2003.
    • (2003) ANU Computational Science Program
  • 2
    • 35048891879 scopus 로고    scopus 로고
    • Bachelor of Computational Science Home Page
    • ANU Computational Science Program. Bachelor of Computational Science Home Page. http://www.maths.anu.edu.au/bcomptlsci, 2003.
    • (2003) ANU Computational Science Program
  • 3
    • 35048828700 scopus 로고    scopus 로고
    • ANU Computational Science Program
    • ANU Computational Science Program. Teaching Modules and Tutorials. http://www.maths.anu.edu.au/comptlsci/tutorials.html, 2003.
    • (2003) Teaching Modules and Tutorials
  • 4
    • 84944391842 scopus 로고    scopus 로고
    • ANU Computational Science Program
    • ANU Computational Science Program. VPython Bouncing Ball Tutorial. http://www.maths.anu.edu.au/comptlsci/Tutorial-Gas/tute-bounce.html, 2003.
    • (2003) VPython Bouncing Ball Tutorial
  • 5
    • 84944398597 scopus 로고    scopus 로고
    • ANU Computational Science Program
    • ANU Computational Science Program. VPython Gas Simulation Tutorial. http://www.maths.anu.edu.au/comptlsci/Tutorial-Gas/tute-gas.html, 2003.
    • (2003) VPython Gas Simulation Tutorial
  • 6
    • 35048819865 scopus 로고    scopus 로고
    • Home Page
    • ANU eScience Program. Home Page. http://eScience.anu.edu.au, 2003.
    • (2003) ANU EScience Program
  • 7
    • 0027842683 scopus 로고
    • Surround-screen projection-based virtual reality: The design and implementation of the cave
    • New York, August Association of Computing Machinery
    • Carolina Cruz-Neira, Daniel J. Sandin, and Thomas A. De-Fanti. Surround-screen projection-based virtual reality: The design and implementation of the cave. In SIGGRAPH 93, pages 135-142, New York, August 1993. Association of Computing Machinery.
    • (1993) SIGGRAPH 93 , pp. 135-142
    • Cruz-Neira, C.1    Sandin, D.J.2    De-Fanti, T.A.3
  • 8
    • 35048891375 scopus 로고    scopus 로고
    • VPython Home Page
    • David Scherer and Bruce Sherwood and Ruth Chaby. VPython Home Page. http://www.vpython.org, 2003.
    • (2003)
    • Scherer, D.1    Sherwood, B.2    Chaby, R.3
  • 9
    • 35048862693 scopus 로고    scopus 로고
    • The wedge virtual reality theatre
    • New York, August Association of Computing Machinery
    • Henry Gardner and Rod Boswell. The wedge virtual reality theatre. In Proceedings of the Apple University Consortium Conference, pages 23-26, New York, August 2001. Association of Computing Machinery http://auc.uow.edu.au/conf/conf01/downloads/AUC2001_Proceedings.pdf, pp 2.1-2.6.
    • (2001) Proceedings of the Apple University Consortium Conference , pp. 23-26
    • Gardner, H.1    Boswell, R.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.