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Volumn 21, Issue 8-10, 2005, Pages 551-558

Character animation creation using hand-drawn sketches

Author keywords

3D morphing; Cel animation; Consistent mesh parameterization; Nonphotorealistic rendering; Sketches

Indexed keywords

3D MORPHING; ANIMATE FRAME; CHARACTER ANIMATION; HAND-DRAWN SKETCHES;

EID: 24944442824     PISSN: 01782789     EISSN: None     Source Type: Journal    
DOI: 10.1007/s00371-005-0333-z     Document Type: Conference Paper
Times cited : (11)

References (27)
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    • Bregler, C.1    Hertzmann, A.2    Biermann, H.3
  • 11
    • 0034159265 scopus 로고    scopus 로고
    • Metamorphosis of arbitrary triangular meshes
    • Kanai, T., Suzuki, H., Kimura, F.: Metamorphosis of arbitrary triangular meshes. IEEE Comput. Graph. Appl. 20(2), 62-75 (2000)
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    • Kanai, T.1    Suzuki, H.2    Kimura, F.3
  • 12
    • 0036732198 scopus 로고    scopus 로고
    • Free-form sketching with variational implicit surfaces
    • Karpenko, O., Hughes, J.F., Raskar, R.: Free-form sketching with variational implicit surfaces. Comput. Graph. Forum 21(3), 585-594 (2002).
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    • Karpenko, O.1    Hughes, J.F.2    Raskar, R.3
  • 14
    • 33646027624 scopus 로고    scopus 로고
    • Matchmaker: Constructing constrained texture maps
    • Kraevoy, V., Sheffer, A., Gotsman, C.: Matchmaker: Constructing constrained texture maps. ACM Trans. Graph. 22(3), 326-333 (2003).
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    • Kraevoy, V.1    Sheffer, A.2    Gotsman, C.3
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    • Wires: A geometric deformation technique
    • Singh, K., Fiume, E.L.: Wires: A geometric deformation technique. In: Proceedings of SIGGRAPH, pp. 405-414 (1998)
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    • Singh, K.1    Fiume, E.L.2
  • 24
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    • Curve and surface smoothing without shrinkage
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    • Geometric approximations towards free specular comic shading
    • Winnemöller, H., Bangay, S.: Geometric approximations towards free specular comic shading. Comput. Graph. Forum 21(3), 309-316 (2002).
    • (2002) Comput. Graph. Forum , vol.21 , Issue.3 , pp. 309-316
    • Winnemöller, H.1    Bangay, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.