메뉴 건너뛰기




Volumn 3449, Issue , 2005, Pages 428-436

Open problems in evolutionary music and art

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER MUSIC; PROBLEM SOLVING; RESEARCH AND DEVELOPMENT MANAGEMENT;

EID: 24644459412     PISSN: 03029743     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1007/978-3-540-32003-6_43     Document Type: Conference Paper
Times cited : (90)

References (25)
  • 2
    • 84935644210 scopus 로고
    • University of Washington Press, Seattle
    • Dissanayake, E.: What Is Art For? University of Washington Press, Seattle (1988)
    • (1988) What is Art for?
    • Dissanayake, E.1
  • 3
    • 0004270927 scopus 로고    scopus 로고
    • Penguin Press, Middlesex, England
    • Pinker, S.: How the Mind Works. Penguin Press, Middlesex, England (1997)
    • (1997) How the Mind Works
    • Pinker, S.1
  • 6
    • 0000505346 scopus 로고    scopus 로고
    • Evolution of human music through sexual selection
    • Wallin, N.L., Merker, B., Brown, S. (eds.), MIT Press, Cambridge, MA
    • Miller, G.F.: Evolution of Human Music through Sexual Selection. In Wallin, N.L., Merker, B., Brown, S. (eds.) The Origins of Music, MIT Press, Cambridge, MA (2000) 329-360
    • (2000) The Origins of Music , pp. 329-360
    • Miller, G.F.1
  • 9
    • 0002199824 scopus 로고
    • Artificial life
    • Langton, C.G. (ed.), SFI Studies in the Sciences of Complexity, Addison-Wesley
    • Langton, C.G.: Artificial Life. In Langton, C.G. (ed.) Artificial Life, SFI Studies in the Sciences of Complexity, Addison-Wesley (1989) 1-47
    • (1989) Artificial Life , pp. 1-47
    • Langton, C.G.1
  • 10
    • 0000859748 scopus 로고
    • Why do we need artificial life?
    • Bonabeau, E.W., Theraulaz, G.: Why Do We Need Artificial Life? Artificial Life 1:3 (1994) 303-325
    • (1994) Artificial Life , vol.1 , Issue.3 , pp. 303-325
    • Bonabeau, E.W.1    Theraulaz, G.2
  • 11
    • 85028647744 scopus 로고
    • Artificial evolution for computer graphics
    • Proceedings of SIGGRAPH '91 (Las Vegas, Nevada, July 28 - August 2, 1991) ACM SIGGRAPH, New York, NY
    • Sims, K.: Artificial Evolution for Computer Graphics. Proceedings of SIGGRAPH '91 (Las Vegas, Nevada, July 28 - August 2, 1991) In Computer Graphics 25:4 ACM SIGGRAPH, New York, NY (1991) 319-328
    • (1991) Computer Graphics , vol.25 , Issue.4 , pp. 319-328
    • Sims, K.1
  • 12
    • 0012276001 scopus 로고    scopus 로고
    • Eons of genetically evolved algorithmic images
    • Bentley, P.J., Corne, D.W. (eds.), Academic Press, London
    • Rooke, S.: Eons of Genetically Evolved Algorithmic Images. In Bentley, P.J., Corne, D.W. (eds.) Creative Evolutionary Systems, Academic Press, London (2002) 339-365
    • (2002) Creative Evolutionary Systems , pp. 339-365
    • Rooke, S.1
  • 13
    • 0012314684 scopus 로고    scopus 로고
    • Creativity in evolution: Individuals, interactions, and environments
    • Bentley, P.J., Corne, D.W. (eds.), Academic Press, London
    • Taylor, T.: Creativity in Evolution: Individuals, Interactions, and Environments. In Bentley, P.J., Corne, D.W. (eds.) Creative Evolutionary Systems, Academic Press, London (2002) 79-108
    • (2002) Creative Evolutionary Systems , pp. 79-108
    • Taylor, T.1
  • 14
    • 0037220143 scopus 로고    scopus 로고
    • Evolving sonic ecosystems
    • McCormack, J.: Evolving Sonic Ecosystems. Kybernetes 32:1/2 (2003) 184-202
    • (2003) Kybernetes , vol.32 , Issue.1-2 , pp. 184-202
    • McCormack, J.1
  • 16
    • 0003847310 scopus 로고
    • Harvard University Press, Cambridge, MA
    • Birkhoff, G.D.: Aesthetic Measure. Harvard University Press, Cambridge, MA (1933)
    • (1933) Aesthetic Measure
    • Birkhoff, G.D.1
  • 17
    • 28644438307 scopus 로고    scopus 로고
    • The emerging mind
    • 2003. BBC in association with Profile Books, London
    • Ramachandran, V.S.: The Emerging Mind. Reith Lectures; 2003. BBC in association with Profile Books, London (2003)
    • (2003) Reith Lectures
    • Ramachandran, V.S.1
  • 19
    • 0028597839 scopus 로고
    • How far away are we from the first masterpiece of computer art?
    • Brunnstein, K., Raubold, E. (eds.), Elsevier Science, B.V., North-Holland
    • Nake, F.: How Far Away Are We from the First Masterpiece of Computer Art? In Brunnstein, K., Raubold, E. (eds.) 13th World Congress 94, Elsevier Science, B.V., North-Holland (1994) 406-413
    • (1994) 13th World Congress 94 , pp. 406-413
    • Nake, F.1
  • 21
    • 0008221249 scopus 로고
    • Computers and creativity
    • Oxford, England
    • Partridge, D., Rowe, J.: Computers and Creativity. Intellect Books, Oxford, England (1994)
    • (1994) Intellect Books
    • Partridge, D.1    Rowe, J.2
  • 22
    • 0002956129 scopus 로고
    • What is creativity?
    • Boden, M.A. (ed.), MIT Press, Cambridge, MA
    • Boden, M.A.: What Is Creativity? In Boden, M.A. (ed.) Dimensions of Creativity, MIT Press, Cambridge, MA (1994) 75-117
    • (1994) Dimensions of Creativity , pp. 75-117
    • Boden, M.A.1
  • 24
    • 0001292786 scopus 로고
    • Emergence and artificial life
    • Langton, C.G., Taylor, C., Farmer, D., Rasmussen, S. (eds.), SFI Studies in the Sciences of Complexity, Addison-Wesley, Redwood City, CA
    • Cariani, P.: Emergence and Artificial Life. In Langton, C.G., Taylor, C., Farmer, D., Rasmussen, S. (eds.) Artificial Life II, SFI Studies in the Sciences of Complexity, Addison-Wesley, Redwood City, CA (1991) 775-797
    • (1991) Artificial Life II , pp. 775-797
    • Cariani, P.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.