메뉴 건너뛰기




Volumn 5, Issue 4, 2000, Pages 345-362

Design of virtual reality systems for education: A cognitive approach

Author keywords

Design of virtual reality systems; Metaphor; Virtual reality for education; Visualization of knowledge

Indexed keywords


EID: 23544466383     PISSN: 13602357     EISSN: 15737608     Source Type: Journal    
DOI: 10.1023/A:1012061809603     Document Type: Article
Times cited : (70)

References (25)
  • 2
    • 0033077280 scopus 로고    scopus 로고
    • Formalizing the design, evaluation, and application of interaction techniques for immersive virtual environments
    • Bowman, D.A. and Hodges, L. F. (1999). Formalizing the design, evaluation, and application of interaction techniques for immersive virtual environments. Journal of Visual Languages and Computing, 10, 37-53.
    • (1999) Journal of Visual Languages and Computing , vol.10 , pp. 37-53
    • Bowman, D.A.1    Hodges, L.F.2
  • 3
    • 0039539310 scopus 로고
    • Virtual worlds: No interface to design
    • M. Benedikt (ed), MIT Press, Cambridge, MA
    • Bricken, M. (1991). Virtual worlds: No interface to design. In Cyberspace: First steps, M. Benedikt (ed), MIT Press, Cambridge, MA.
    • (1991) Cyberspace: First Steps
    • Bricken, M.1
  • 7
    • 0031378702 scopus 로고    scopus 로고
    • A survey of 3D interaction techniques
    • Hand, C. (1997). A survey of 3D interaction techniques. Computer Graphics Forum, 16(5), 269-281.
    • (1997) Computer Graphics Forum , vol.16 , Issue.5 , pp. 269-281
    • Hand, C.1
  • 9
  • 15
    • 0010836970 scopus 로고
    • The instructive metaphor: Metaphoric aids to students' understanding of science
    • A. Ortony (ed), 2nd edition, Cambridge University Press, Cambridge
    • Mayer, R.E. (1993). The instructive metaphor: Metaphoric aids to students' understanding of science. In Metaphor and Thought, A. Ortony (ed), 2nd edition, Cambridge University Press, Cambridge.
    • (1993) Metaphor and Thought
    • Mayer, R.E.1
  • 17
    • 0033074850 scopus 로고    scopus 로고
    • Manipulating objects in virtual worlds: Categorization and empirical evaluation of interaction techniques
    • Poupyrev, I. and Ichikawa, T. (1999). Manipulating objects in virtual worlds: Categorization and empirical evaluation of interaction techniques. Journal of Visual Languages and Computing, 10, 19-35.
    • (1999) Journal of Visual Languages and Computing , vol.10 , pp. 19-35
    • Poupyrev, I.1    Ichikawa, T.2
  • 18
    • 0004172299 scopus 로고    scopus 로고
    • Kluwer Academic Publishers, Dordrecht, The Netherlands
    • Radman, K. (1997). Metaphors: Figures of the Mind. Kluwer Academic Publishers, Dordrecht, The Netherlands.
    • (1997) Metaphors: Figures of the Mind
    • Radman, K.1
  • 19
    • 0029214198 scopus 로고
    • Realizing the full potential of virtual reality: Human factors issues that could stand in the way
    • IEEE Computer Society Press, Research Triangle Park, NC
    • Stanney, K.M. (1995). Realizing the full potential of virtual reality: Human factors issues that could stand in the way. In Proceedings of IEEE Virtual Reality Annual International Symposium. IEEE Computer Society Press, Research Triangle Park, NC, pp. 28-34.
    • (1995) Proceedings of IEEE Virtual Reality Annual International Symposium , pp. 28-34
    • Stanney, K.M.1
  • 20
    • 0025393144 scopus 로고
    • Exploration and virtual camera control in virtual three dimensional environments
    • Ware, C. and Osborne, S. (1990). Exploration and virtual camera control in virtual three dimensional environments. Computer Graphics, 24(2), 175-183.
    • (1990) Computer Graphics , vol.24 , Issue.2 , pp. 175-183
    • Ware, C.1    Osborne, S.2
  • 21
    • 0345598776 scopus 로고    scopus 로고
    • Personal spaces: 3D spatial worlds for information exploration, organisation and communication
    • R. Earnshaw and J. Vince (eds), Academic Press, New York
    • Waterworth, J.A. (1997). Personal spaces: 3D spatial worlds for information exploration, organisation and communication. In The Internet in 3D, R. Earnshaw and J. Vince (eds), Academic Press, New York.
    • (1997) The Internet in 3D
    • Waterworth, J.A.1
  • 23
    • 0004149567 scopus 로고
    • (First published in 1966). Routledge and Kegan Paul, London
    • Yates, F.A. (1984). The Art of Memory. (First published in 1966). Routledge and Kegan Paul, London.
    • (1984) The Art of Memory
    • Yates, F.A.1
  • 25
    • 0000449052 scopus 로고
    • Autonomy, interaction and presence
    • Zeltzer, D. (1992). Autonomy, interaction and presence. Presence, 1, 127-132.
    • (1992) Presence , vol.1 , pp. 127-132
    • Zeltzer, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.