메뉴 건너뛰기




Volumn 15, Issue 2, 2004, Pages 95-108

Fast and learnable behavioral and cognitive modeling for virtual character animation

Author keywords

Behavioral modeling; Cognitive modeling; Computer animation; Machine learning; Reinforcement learning; Synthetic characters

Indexed keywords

BEHAVIORAL MODELING; COGNITIVE MODELING; COMPUTER ANIMATION; REINFORCEMENT LEARNING; SYNTHETIC CHARACTERS;

EID: 23444439826     PISSN: 15464261     EISSN: None     Source Type: Journal    
DOI: 10.1002/cav.8     Document Type: Article
Times cited : (19)

References (30)
  • 4
    • 0029194307 scopus 로고
    • Automated learning of muscle-actuated locomotion through control abstraction
    • Grzeszczuk R, Terzopoulos D. Automated learning of muscle-actuated locomotion through control abstraction. In Proceedings of ACM SIGGRAPH, 1995; pp 63-70.
    • (1995) Proceedings of ACM SIGGRAPH , pp. 63-70
    • Grzeszczuk, R.1    Terzopoulos, D.2
  • 5
    • 0031637787 scopus 로고    scopus 로고
    • NeuroAnimator: Fast neural network emulation and control of physics-based models
    • Grzeszczuk R, Terzopoulos D, Hinton G. NeuroAnimator: fast neural network emulation and control of physics-based models. In Proceedings of ACM SIGGRAPH, 1997; pp 9-20.
    • (1997) Proceedings of ACM SIGGRAPH , pp. 9-20
    • Grzeszczuk, R.1    Terzopoulos, D.2    Hinton, G.3
  • 6
    • 0030701737 scopus 로고    scopus 로고
    • Adapting simulated behaviors for new characters
    • Hodgins J, Pollard N. Adapting simulated behaviors for new characters. In Proceedings of ACM SIGGRAPH, 1997; pp 153-162.
    • (1997) Proceedings of ACM SIGGRAPH , pp. 153-162
    • Hodgins, J.1    Pollard, N.2
  • 7
    • 0031639121 scopus 로고    scopus 로고
    • Retargetting motion to new characters
    • Gleicher M. Retargetting motion to new characters. In Proceedings of ACM SIGGRAPH, 1998; pp 33-42.
    • (1998) Proceedings of ACM SIGGRAPH , pp. 33-42
    • Gleicher, M.1
  • 9
    • 84971386868 scopus 로고
    • Flocks, herds, and schools: A distributed behavioral model
    • Reynolds C. Flocks, herds, and schools: a distributed behavioral model. In Proceedings of ACM SIGGRAPH, 1987; pp 25-34.
    • (1987) Proceedings of ACM SIGGRAPH , pp. 25-34
    • Reynolds, C.1
  • 10
    • 84958957283 scopus 로고
    • Artificial fishes: Physics, locomotion, perception, behavior
    • Tu X, Terzopoulos D. Artificial fishes: physics, locomotion, perception, behavior. In Proceedings of ACM SIGGRAPH, 1994; pp 43-50.
    • (1994) Proceedings of ACM SIGGRAPH , pp. 43-50
    • Tu, X.1    Terzopoulos, D.2
  • 11
    • 0029206091 scopus 로고    scopus 로고
    • Multi-level direction of autonomous creatures for real-time virtual environments
    • Blumberg B, Galyean T. Multi-level direction of autonomous creatures for real-time virtual environments. In Proceedings of ACM SIGGRAPH, 1996; pp 47-54.
    • (1996) Proceedings of ACM SIGGRAPH , pp. 47-54
    • Blumberg, B.1    Galyean, T.2
  • 12
    • 0030422313 scopus 로고    scopus 로고
    • Improv: A system for scripting interactive actors in virtual worlds
    • Perlin K, Goldberg A. Improv: a system for scripting interactive actors in virtual worlds. In Proceedings of ACM SIGGRAPH, 1996; pp 205-216.
    • (1996) Proceedings of ACM SIGGRAPH , pp. 205-216
    • Perlin, K.1    Goldberg, A.2
  • 14
    • 85158104775 scopus 로고    scopus 로고
    • Interactive training for synthetic characters
    • Yoon S, Burke R, Blumberg B. Interactive training for synthetic characters. In Proceedings of AAAI, 2000; pp 249-254.
    • (2000) Proceedings of AAAI , pp. 249-254
    • Yoon, S.1    Burke, R.2    Blumberg, B.3
  • 17
    • 85028297758 scopus 로고    scopus 로고
    • Cognitive modeling: Knowledge, reasoning, and planning for intelligent characters
    • Funge J, Tu X, Terzopoulos D. Cognitive modeling: knowledge, reasoning, and planning for intelligent characters. In Proceedings of ACM SIGGRAPH, 1999; pp 29-38.
    • (1999) Proceedings of ACM SIGGRAPH , pp. 29-38
    • Funge, J.1    Tu, X.2    Terzopoulos, D.3
  • 19
    • 0002648372 scopus 로고    scopus 로고
    • Artificial life for computer graphics
    • Terzopoulos D. Artificial life for computer graphics. Communications of the ACM 1999; 42(8): 33-42.
    • (1999) Communications of the ACM , vol.42 , Issue.8 , pp. 33-42
    • Terzopoulos, D.1
  • 20
    • 0011861088 scopus 로고    scopus 로고
    • Cognitive modeling for games and animation
    • Funge J. Cognitive modeling for games and animation. Communications of the ACM 2000; 43(7): 40-48.
    • (2000) Communications of the ACM , vol.43 , Issue.7 , pp. 40-48
    • Funge, J.1
  • 24
    • 0024880831 scopus 로고
    • Multilayer feedforward networks are universal approximators
    • Hornik K, Stinchcomb M, White H. Multilayer feedforward networks are universal approximators. Neural Networks 1989; 2: 359-366.
    • (1989) Neural Networks , vol.2 , pp. 359-366
    • Hornik, K.1    Stinchcomb, M.2    White, H.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.