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Volumn 3229, Issue , 2004, Pages 689-692
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Qsmodels: ASP planning in interactive gaming environment
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Author keywords
[No Author keywords available]
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Indexed keywords
COMPUTER PROGRAMMING;
LOGIC PROGRAMMING;
ENCODING (SYMBOLS);
GAME THEORY;
INFORMATION ANALYSIS;
PLANNING;
SET THEORY;
SYNTACTICS;
ANSWER SET;
ANSWER SET PROGRAMMING;
INTERACTIVE GAMING ENVIRONMENT;
NOVEL APPLICATIONS;
SMODELS SOLVER;
ARTIFICIAL INTELLIGENCE;
LOGIC PROGRAMMING;
ANSWER SET PROGRAMMING;
INTERACTIVE GAMING ENVIRONMENT;
SMODELS SOLVER;
SYNTACTIC INFORMATION;
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EID: 22944479328
PISSN: 03029743
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1007/978-3-540-30227-8_58 Document Type: Conference Paper |
Times cited : (6)
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References (4)
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