메뉴 건너뛰기




Volumn 4, Issue , 2004, Pages 61-68

Metaknowledge for autonomous systems

Author keywords

[No Author keywords available]

Indexed keywords

AUTONOMOUS RESTRUCTURING; DISCOVERY SYSTEMS; EVALUATION METRICS; METAKNOWLEDGE;

EID: 22344435557     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (10)

References (12)
  • 2
    • 0002218653 scopus 로고
    • Some propositions about the relations between culture and human cognition
    • ed. by J. W. Stigler, R. A. Shweder and G. Herdt. Cambridge, Cambridge University Press
    • D'Andrade, R. G. (1990). Some Propositions about the Relations between Culture and Human Cognition In Cultural Psychology: Essays on Comparative Human Development, ed. by J. W. Stigler, R. A. Shweder and G. Herdt. Cambridge, Cambridge University Press: 65-129.
    • (1990) Cultural Psychology: Essays on Comparative Human Development , pp. 65-129
    • D'Andrade, R.G.1
  • 3
    • 38149147969 scopus 로고
    • For the right reasons: The FORR architecture for learning in a skill domain
    • Epstein, S. L. (1994). "For the Right Reasons: The FORR Architecture for Learning in a Skill Domain." Cognitive Science 18(3): 479-511.
    • (1994) Cognitive Science , vol.18 , Issue.3 , pp. 479-511
    • Epstein, S.L.1
  • 4
    • 0032046032 scopus 로고    scopus 로고
    • Pragmatic navigation: Reactivity, heuristics, and search
    • Epstein, S. L. (1998). "Pragmatic Navigation: Reactivity, Heuristics, and Search." Artificial Intelligence 100(1-2): 275-322.
    • (1998) Artificial Intelligence , vol.100 , Issue.1-2 , pp. 275-322
    • Epstein, S.L.1
  • 5
    • 22344434565 scopus 로고    scopus 로고
    • Learning to play expertly: A tutorial on hoyle
    • J. Fürnkranz and M. Kubat. Huntington, NY, Nova Science
    • Epstein, S. L. (2001). Learning to Play Expertly: A Tutorial on Hoyle. Machines That Learn to Play Games. J. Fürnkranz and M. Kubat. Huntington, NY, Nova Science: 153-178.
    • (2001) Machines That Learn to Play Games , pp. 153-178
    • Epstein, S.L.1
  • 8
    • 0013423969 scopus 로고    scopus 로고
    • Learning game-specific spatially-oriented heuristics
    • Epstein, S. L., J. Gelfand and E. T. Lock (1998). "Learning Game-Specific Spatially-Oriented Heuristics." Constraints 3(2-3): 239-253.
    • (1998) Constraints , vol.3 , Issue.2-3 , pp. 239-253
    • Epstein, S.L.1    Gelfand, J.2    Lock, E.T.3
  • 11
    • 0020718223 scopus 로고
    • Consistent-labeling problems and their algorithms: Expected-complexities and theory-based heuristics
    • Nudel, B. (1983). "Consistent-labeling problems and their algorithms: Expected-complexities and theory-based heuristics." Artificial Intelligence 21: 135-178.
    • (1983) Artificial Intelligence , vol.21 , pp. 135-178
    • Nudel, B.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.