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1
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0026871750
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The CAVE: Audio visual experience automatic virtual environment
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C. Cruz-Neira, D. Sandin, T. DeFanti, R. Kenyon, J. Hart, "The CAVE: Audio Visual Experience Automatic Virtual Environment" in Communications of the ACM, 35(6), p. 65-72, 1992.
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(1992)
Communications of the ACM
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, Issue.6
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Cruz-Neira, C.1
Sandin, D.2
Defanti, T.3
Kenyon, R.4
Hart, J.5
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2
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21944435730
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note
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The CAVE debuted at SIGGRAPH 92 in Chicago, Illinois. CAVE arts were showcased in Emerging Technologies at SIGGRAPH 96 and CAVE-like systems were networked at SIGGRAPH 98. These systems continue to be showcased at the conference annually.
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4
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21944441544
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IGrid, International Grid, is an infrastructure for high performance applications. Dolinsky's "Blue Window Pane" was networked between CAVEs at Indiana University and Yokohama, Japan. See http://www.startap.net/ igrid2000.
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6
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0030415734
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Disney's Aladdin: First steps toward storytelling in virtual reality
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ACM SIGGRAPH, New Orleans
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R. Pausch, J. Snoddy, R. Taylor, S. Watson, and E. Haseltine, "Disney's Aladdin: First Steps Toward Storytelling in Virtual Reality," Proceedings of SIGGRAPH 96, p. 193-203, ACM SIGGRAPH, New Orleans, 1996.
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(1996)
Proceedings of SIGGRAPH
, vol.96
, pp. 193-203
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Pausch, R.1
Snoddy, J.2
Taylor, R.3
Watson, S.4
Haseltine, E.5
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7
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0004109118
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Tundra Publishing, Northampton, MA
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S McCloud, Understanding Comics, Tundra Publishing, Northampton, MA, 1993.
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(1993)
Understanding Comics
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McCloud, S.1
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8
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84873395720
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Digital illusion, virtual reality and cinema
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C. Dodsworth Jr. (ed) Addison Wesley
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D. Sandin, "Digital Illusion, Virtual Reality and Cinema," in C. Dodsworth Jr. (ed), Digital Illusion, pp. 3-26 Addison Wesley, 1998.
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(1998)
Digital Illusion
, pp. 3-26
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Sandin, D.1
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9
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0033906177
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The thing growing: Autonomous characters in virtual reality interactive fiction
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New Brunswick, NJ, March 18-22
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J. Anstey, D. Pape, and D. Sandin, "The Thing Growing: Autonomous Characters in Virtual Reality Interactive Fiction," in Proceedings of IEEE Virtual Reality 2000, New Brunswick, NJ, March 18-22, 2000.
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(2000)
Proceedings of IEEE Virtual Reality 2000
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Anstey, J.1
Pape, D.2
Sandin, D.3
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11
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0037697237
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Kites flying in and out of space - Distributed physically based art on the grid
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Elsevier Science Press
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S. Venkataraman, J. Leigh, and T. Coffin, "Kites flying in and out of space - distributed physically based art on the grid," in Journal of Future Generation Computer Systems, 19(6), pp. 973-982, Elsevier Science Press, 2003.
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(2003)
Journal of Future Generation Computer Systems
, vol.19
, Issue.6
, pp. 973-982
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Venkataraman, S.1
Leigh, J.2
Coffin, T.3
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13
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21944455057
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Amsterdam Holland
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IGrid 2002 Amsterdam Holland http://www.igrid2002.org/
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14
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21944444568
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Sharing Virtual Reality Environments across the International Grid (iGrid)
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Consciousness Reframed: 5th CAiiA International Research Conference, Center for the Advanced Inquiry in the Interactive Arts, University of Wales at Carleon Newport, Wales UK 2-5 July
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M. Dolinsky, "Sharing Virtual Reality Environments across the International Grid (iGrid)" in Art and Consciousness in the Post-biological Era Consciousness Reframed: 5th CAiiA International Research Conference, Center for the Advanced Inquiry in the Interactive Arts, University of Wales at Carleon Newport, Wales UK 2-5 July 2003.
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(2003)
Art and Consciousness in the Post-biological Era
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Dolinsky, M.1
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17
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21944452704
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Liquid architectures in cyberspace
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(1991) in N. Spiller, Phaidon Press Limited
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M. Novak "Liquid Architectures in Cyberspace" (1991) in N. Spiller, Cyber Reader: Critical writings for the digital era, Phaidon Press Limited, 2002.
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(2002)
Cyber Reader: Critical Writings for the Digital Era
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Novak, M.1
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18
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21944439757
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When I enter virtual reality, what body will I leave behind?
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(1995) in N. Spiller, Phaidon Press Limited
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K.A. Franck: "When I enter Virtual Reality, What Body will I leave behind?" (1995) in N. Spiller, Cyber Reader: Critical writings for the digital era, p. 241, Phaidon Press Limited, 2002.
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(2002)
Cyber Reader: Critical Writings for the Digital Era
, pp. 241
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Franck, K.A.1
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19
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21944439757
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When I enter virtual reality, what body will I leave behind?
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(1995) in N. Spiller, Phaidon Press Limited
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K.A. Franck: "When I enter Virtual Reality, What Body will I leave behind?" (1995) in N. Spiller, Cyber Reader: Critical writings for the digital era, p. 240, Phaidon Press Limited, 2002.
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(2002)
Cyber Reader: Critical Writings for the Digital Era
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Franck, K.A.1
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22
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The aesthetics of disappearance
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(1980) in N. Spiller, Phaidon Press Limited
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P. Virilio: "The Aesthetics of Disappearance" (1980) in N. Spiller, Cyber Reader: Critical writings for the digital era, p. 91, Phaidon Press Limited, 2002.
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(2002)
Cyber Reader: Critical Writings for the Digital Era
, pp. 91
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Virilio, P.1
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