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Volumn 3, Issue 3, 2005, Pages 61-64

CyberCIEGE:Gaming for information assurance

Author keywords

[No Author keywords available]

Indexed keywords

COMMERCIAL QUALITY VIDEO GAMES; CYBERSECURITY; LABORATORY SIMULATIONS; VIRTUAL USERS;

EID: 20844440409     PISSN: 15407993     EISSN: None     Source Type: Journal    
DOI: 10.1109/MSP.2005.64     Document Type: Review
Times cited : (73)

References (5)
  • 2
    • 20844444392 scopus 로고    scopus 로고
    • Expressing an information secu-rity policy within a security simulation game
    • Naval Postgraduate School
    • C.E. Irvine and M. Thompson, "Expressing an Information Secu-rity Policy within a Security Simulation Game," Proc. 6th Workshop Education in Computer Security (WECS6), Naval Postgraduate School, 2004, pp. 43-49; http://cisr.nps.navy.mil/downloads/WE CS6_Proceedings.pdf.
    • (2004) Proc. 6th Workshop Education in Computer Security (WECS6) , pp. 43-49
    • Irvine, C.E.1    Thompson, M.2
  • 3
    • 84888929255 scopus 로고    scopus 로고
    • CyberCIEGE: An information assurance teaching tool for training and awareness
    • US Nat'l Inst. Standards and Technology
    • C.E. Irvine, M.F. Thompson, and K. Allen, "CyberCIEGE: An Information Assurance Teaching Tool for Training and Awareness," Proc. Federal Information Systems Security Educators' Association Conf. (FISSEA 2005), US Nat'l Inst. Standards and Technology, 2005; http://csrc.nist.gov/ organizations/fissea/conference/2005/agenda-and-presentations.html.
    • (2005) Proc. Federal Information Systems Security Educators' Association Conf. (FISSEA 2005)
    • Irvine, C.E.1    Thompson, M.F.2    Allen, K.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.