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Volumn , Issue , 2005, Pages 482-486

Teaching inter-object design patterns to freshmen

Author keywords

Composite; Factory; Fa ade; Interactor; Iterator; MVC; Observer

Indexed keywords

COMPUTER SOFTWARE; CURRICULA; JAVA PROGRAMMING LANGUAGE; PROBLEM SOLVING; PROFESSIONAL ASPECTS; SOCIETIES AND INSTITUTIONS; STUDENTS; TEACHING;

EID: 20444483340     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1047124.1047498     Document Type: Conference Paper
Times cited : (10)

References (9)
  • 5
    • 33646848929 scopus 로고    scopus 로고
    • The game of set - An ideal example for introducing polymorphism & design patterns
    • Hansen, S. The Game of Set - An Ideal Example for Introducing Polymorphism & Design Patterns, in SIGCSE. '04.
    • SIGCSE. '04
    • Hansen, S.1
  • 7
    • 33646849885 scopus 로고    scopus 로고
    • Design patterns for marine bilology simulation
    • Nguyen, D., M. Ricken, and S. Wong. Design Patterns for Marine Bilology Simulation, in SIGCSE. '04.
    • SIGCSE. '04
    • Nguyen, D.1    Ricken, M.2    Wong, S.3
  • 8
    • 84974559738 scopus 로고    scopus 로고
    • Patterns for decoupling data structured and algorithms
    • Nguyen, D. and S.B. Wong. Patterns for Decoupling Data Structured and Algorithms, in SIGCSE. '99.
    • SIGCSE. '99
    • Nguyen, D.1    Wong, S.B.2
  • 9
    • 84974653297 scopus 로고    scopus 로고
    • Design patterns for the data structures and algorithms course
    • Preiss, B.R. Design Patterns for the Data Structures and Algorithms Course, in SIGCSE. '99.
    • SIGCSE. '99
    • Preiss, B.R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.