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Volumn 30, Issue 3-4, 2005, Pages 365-388

New product development and creativity management in Japanese video gaming software firms

Author keywords

Creativity management; Gaming software; Japanese management; Video game industry

Indexed keywords

APPROXIMATION THEORY; INDUSTRIAL ECONOMICS; MANAGEMENT; PERSONAL COMPUTERS; RESEARCH; SOFTWARE ENGINEERING;

EID: 19344372979     PISSN: 02675730     EISSN: None     Source Type: Journal    
DOI: 10.1504/IJTM.2005.006712     Document Type: Review
Times cited : (5)

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    • forthcoming
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.