|
Volumn 97, Issue , 2004, Pages 3-23
|
Interfaces: A game-theoretic framework for reasoning about component-based systems
|
Author keywords
Behavioral type system; Component based design; Game theory
|
Indexed keywords
AUTOMATA THEORY;
COMPUTATIONAL COMPLEXITY;
COMPUTER PROGRAMMING LANGUAGES;
COMPUTER SOFTWARE;
CONSTRAINT THEORY;
GAME THEORY;
NETWORK PROTOCOLS;
AUTOMATON-BASED INTERFACES;
BEHAVIORAL TYPE SYSTEM;
COMPONENT-BASED DESIGN;
REASONING;
INTERFACES (COMPUTER);
|
EID: 18944372251
PISSN: 15710661
EISSN: None
Source Type: Journal
DOI: 10.1016/j.entcs.2004.04.030 Document Type: Conference Paper |
Times cited : (19)
|
References (17)
|