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Volumn 20, Issue 3, 2001, Pages 76-85

Real-time cloud rendering

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; APPROXIMATION THEORY; CLOUDS; COMPUTATIONAL METHODS; COMPUTER SIMULATION; LIGHT SCATTERING; MATHEMATICAL MODELS; PARTICLES (PARTICULATE MATTER);

EID: 17444417268     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00500     Document Type: Article
Times cited : (162)

References (20)
  • 1
    • 0020153695 scopus 로고
    • Light reflection functions for simulation of clouds and dusty surfaces
    • (1982) SIGGRAPH , pp. 21-29
    • Blinn, J.1
  • 3
    • 0025477522 scopus 로고
    • Rendering and animation of gaseous phenomena by combining fast volume scanline A-buffer techniques
    • (1990) SIGGRAPH , pp. 357-366
    • Ebert, D.S.1    Parent, R.E.2
  • 15
    • 0022095591 scopus 로고
    • Approximate and probabilistic algorithms for shading and rendering structured particle systems
    • (1995) SIGGRAPH , pp. 313-322
    • Reeves, W.1    Blau, R.2
  • 19
    • 0029182696 scopus 로고
    • Depiction of fire and other gaseous phenomena using diffusion processes
    • (1995) SIGGRAPH , pp. 129-136
    • Stam, J.1    Fiume, E.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.