메뉴 건너뛰기




Volumn , Issue , 2004, Pages 27-34

Projecting Tetrahedra without rendering artifacts

Author keywords

Cell projection; Dithering; Perspective interpolation; Programmable graphics hardware; Projected tetrahedra; Volume rendering; Volume visualization

Indexed keywords

CELL PROJECTION; DITHERING; PERSPECTIVE INTERPOLATION; PROGRAMMABLE GRAPHICS HARDWARE; PROJECTED TETRAHEDRA; VOLUME RENDERING; VOLUME VISUALIZATION;

EID: 17044381651     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (29)

References (23)
  • 1
    • 0002500947 scopus 로고
    • Jim Blinn's corner: Hyperbolic interpolation
    • James F. Blinn. Jim Blinn's corner: Hyperbolic interpolation. IEEE Computer Graphics and Applications, 12(4):89-94,1992.
    • (1992) IEEE Computer Graphics and Applications , vol.12 , Issue.4 , pp. 89-94
    • Blinn, J.F.1
  • 2
    • 0006141117 scopus 로고
    • On the optimization of projective volume rendering
    • R. Scanteni, J. van Wijk, and P. Zanarini, editors. Springer-Verlag Wien
    • Paolo Cignoni, Claudio Montani, Donatella Sarti, and Roberto Scopigno. On the optimization of projective volume rendering. In R. Scanteni, J. van Wijk, and P. Zanarini, editors, Visualization in Scientific Computing '95, pages 58-71. Springer-Verlag Wien, 1995.
    • (1995) Visualization in Scientific Computing '95 , pp. 58-71
    • Cignoni, P.1    Montani, C.2    Sarti, D.3    Scopigno, R.4
  • 4
    • 0034760313 scopus 로고    scopus 로고
    • High-quality preintegrated volume rendering using hardware-accelerated pixel shading
    • William Mark and Andreas Schilling, editors. ACM Press
    • Klaus Engel, Martin Kraus, and Thomas Ertl. High-quality preintegrated volume rendering using hardware-accelerated pixel shading. In William Mark and Andreas Schilling, editors, Proceedings Graphics Hardware 2001, pages 9-16. ACM Press, 2001.
    • (2001) Proceedings Graphics Hardware 2001 , pp. 9-16
    • Engel, K.1    Kraus, M.2    Ertl, T.3
  • 6
    • 0036949449 scopus 로고    scopus 로고
    • High-quality unstructured volume rendering on the pc platform
    • Thomas Ertl, Wolfgang Heidrich, and Michael Doggett, editors. ACM Press
    • Stefan Guthe, Stefan Roettger, Andreas Schieber, Wolfgang Strasser, and Thomas Ertl. High-quality unstructured volume rendering on the pc platform. In Thomas Ertl, Wolfgang Heidrich, and Michael Doggett, editors, Proceedings Graphics Hardware 2002, pages 119-125. ACM Press, 2002.
    • (2002) Proceedings Graphics Hardware 2002 , pp. 119-125
    • Guthe, S.1    Roettger, S.2    Schieber, A.3    Strasser, W.4    Ertl, T.5
  • 7
    • 0001387429 scopus 로고
    • Interpolation for polygon texture mapping and shading
    • David F. Rogers and Rae A. Earn shaw, editors. Springer-Verlag
    • Paul S. Heckbert and Henry P. Moreton. Interpolation for polygon texture mapping and shading. In David F. Rogers and Rae A. Earn shaw, editors, State of the Art in Computer Graphics: Visualization and Modeling, pages 101-111. Springer-Verlag, 1991.
    • (1991) State of the Art in Computer Graphics: Visualization and Modeling , pp. 101-111
    • Heckbert, P.S.1    Moreton, H.P.2
  • 8
    • 0242592238 scopus 로고    scopus 로고
    • Acceleration techniques for gpu-based volume rendering
    • Greg Turk, Jarke J. van Wijk, and Robert Moorhead, editors. IEEE Computer Society Press
    • Jens Krüger and Rüdiger Westermann. Acceleration techniques for gpu-based volume rendering. In Greg Turk, Jarke J. van Wijk, and Robert Moorhead, editors, Proceedings IEEE Visualization 2003, pages 287-292. IEEE Computer Society Press, 2003.
    • (2003) Proceedings IEEE Visualization 2003 , pp. 287-292
    • Krüger, J.1    Westermann, R.2
  • 10
    • 0035166056 scopus 로고    scopus 로고
    • Cell-projection of cyclic meshes
    • Thomas Ertl, Kenneth Joy, and Amitabh Varshney, editors. IEEE Computer Society Press
    • Martin Kraus and Thomas Ertl. Cell-projection of cyclic meshes. In Thomas Ertl, Kenneth Joy, and Amitabh Varshney, editors, Proceedings IEEE Visualization 2001, pages 215-222. IEEE Computer Society Press, 2001.
    • (2001) Proceedings IEEE Visualization 2001 , pp. 215-222
    • Kraus, M.1    Ertl, T.2
  • 11
    • 17044399057 scopus 로고    scopus 로고
    • On issues of precision for hardware texture-based volume visualization
    • R. F. Erbacher, P. C. Chen, J. C. Roberts, and Craig M. Wittenbrink, editors. SPIE - The International Society for Optical Engineering
    • Eric C. LaMar. On issues of precision for hardware texture-based volume visualization. In R. F. Erbacher, P. C. Chen, J. C. Roberts, and Craig M. Wittenbrink, editors, Visual Data Exploration and Analysis, pages 19-23. SPIE - The International Society for Optical Engineering, 2004.
    • (2004) Visual Data Exploration and Analysis , pp. 19-23
    • LaMar, E.C.1
  • 14
    • 33745431281 scopus 로고    scopus 로고
    • A two-step approach for interactive pre-integrated volume rendering of unstructured grids
    • Roger Crawfis, Chris Johnson, and Klaus Mueller, editors. ACM Press
    • Stefan Roettger and Thomas Ertl. A two-step approach for interactive pre-integrated volume rendering of unstructured grids. In Roger Crawfis, Chris Johnson, and Klaus Mueller, editors, Proceedings Volume Visualization and Graphics Symposium 2002, pages 23-28. ACM Press, 2002.
    • (2002) Proceedings Volume Visualization and Graphics Symposium 2002 , pp. 23-28
    • Roettger, S.1    Ertl, T.2
  • 16
    • 0034448509 scopus 로고    scopus 로고
    • Hardware-accelerated volume and isosurface rendering based on cell-projection
    • Thomas Ertl, Bernd Hamann, and Amitabh Varshney, editors. IEEE Computer Society Press
    • Stefan Röttger, Martin Kraus, and Thomas Ertl. Hardware-accelerated volume and isosurface rendering based on cell-projection. In Thomas Ertl, Bernd Hamann, and Amitabh Varshney, editors, Proceedings IEEE Visualization 2000, pages 109-116. IEEE Computer Society Press, 2000.
    • (2000) Proceedings IEEE Visualization 2000 , pp. 109-116
    • Röttger, S.1    Kraus, M.2    Ertl, T.3
  • 19
    • 0006612303 scopus 로고
    • Sorting and hardware assisted rendering for volume visualization
    • Arie Kaufman and Wolfgang Krueger, editors. ACM Press
    • Clifford M. Stein, Barry G. Becker, and Nelson L. Max. Sorting and hardware assisted rendering for volume visualization. In Arie Kaufman and Wolfgang Krueger, editors, Proceedings 1994 Symposium on Volume Visualization, pages 83-89. ACM Press, 1994.
    • (1994) Proceedings 1994 Symposium on Volume Visualization , pp. 83-89
    • Stein, C.M.1    Becker, B.G.2    Max, N.L.3
  • 20
    • 0242676104 scopus 로고    scopus 로고
    • Hardware-based ray casting for tetrahedral meshes
    • Greg Turk, Jarke J. van Wijk, and Robert Moorhead, editors. IEEE Computer Society Press
    • Manfred Weiler, Martin Kraus, Markus Merz, and Thomas Ertl. Hardware-based ray casting for tetrahedral meshes. In Greg Turk, Jarke J. van Wijk, and Robert Moorhead, editors, Proceedings IEEE Visualization 2003, pages 333-340. IEEE Computer Society Press, 2003.
    • (2003) Proceedings IEEE Visualization 2003 , pp. 333-340
    • Weiler, M.1    Kraus, M.2    Merz, M.3    Ertl, T.4
  • 22
    • 0026845991 scopus 로고
    • Visibility ordering meshed polyhedra
    • Peter L. Williams. Visibility ordering meshed polyhedra. ACM Transactions on Graphics, 11(2):103-126, 1992.
    • (1992) ACM Transactions on Graphics , vol.11 , Issue.2 , pp. 103-126
    • Williams, P.L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.