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Volumn , Issue , 2003, Pages 82-86

Field of Play: Sensual Interface

Author keywords

Art and Technology; Computer games Social aspects; Computer Graphics Case Studies; Interactivity

Indexed keywords

ART AND TECHNOLOGY; COMPUTER GAMES-SOCIAL ASPECTS; COMPUTER GRAPHICS- CASE STUDIES; INTERACTIVITY;

EID: 1642345575     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (10)
  • 1
    • 23044518238 scopus 로고    scopus 로고
    • Psychological Androgyny and Creativity: Dynamics of Gender-role and Personality Trait
    • Archer, T., Erizon, A. and Norlander, T. Psychological Androgyny and Creativity: Dynamics of Gender-role and Personality Trait. Social Behavior & Personality, 28 (2000) 5, 423.
    • (2000) Social Behavior & Personality , vol.28 , Issue.5 , pp. 423
    • Archer, T.1    Erizon, A.2    Norlander, T.3
  • 5
    • 30244457910 scopus 로고
    • How Large are Cognitive Gender Differences?
    • Hyde, J. S. How Large are Cognitive Gender Differences? American Psychologist, 36 (1981), 892-901.
    • (1981) American Psychologist , vol.36 , pp. 892-901
    • Hyde, J.S.1
  • 6
    • 84937292925 scopus 로고
    • Robobabes: Why Girls Don't Play Video Games
    • May/June
    • Jacobs, K. Robobabes: Why Girls Don't Play Video Games, I.D. (May/June, 1994), 38-45.
    • (1994) I.D. , pp. 38-45
    • Jacobs, K.1
  • 7
    • 0002517023 scopus 로고
    • Transforming Mirrors: Subjectivity and Control in Electronic Media
    • ed. Penny, S. SUNY Press, Albany
    • Rokeby, D. Transforming Mirrors: Subjectivity and Control in Electronic Media. in Critical Issues in Electronic Media, ed. Penny, S. SUNY Press, Albany, 1995.
    • (1995) Critical Issues in Electronic Media
    • Rokeby, D.1
  • 9
    • 0007066440 scopus 로고    scopus 로고
    • Computer Games for Girls: What Makes Them Play?
    • Cassell, J. and Jenkins, H. ed., MIT Press, Cambridge MA
    • Subrahmanyam, K., and Greenfield, P. M. Computer Games for Girls: What Makes Them Play? in From Barbie to Mortal Kombat. Cassell, J. and Jenkins, H. ed., MIT Press, Cambridge MA, 1998.
    • (1998) From Barbie to Mortal Kombat
    • Subrahmanyam, K.1    Greenfield, P.M.2
  • 10
    • 84936527173 scopus 로고
    • Epistemological Pluralism: Styles and Voices Within the Computer Culture
    • Turkle, S., and Papert, S. Epistemological Pluralism: Styles and Voices Within the Computer Culture in Signs: Journal of Women in Culture and Society, 16 (1990) 11, 128-157.
    • (1990) Signs: Journal of Women in Culture and Society , vol.16 , Issue.11 , pp. 128-157
    • Turkle, S.1    Papert, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.