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Volumn 5, Issue 1, 2000, Pages 974-977

Not Like Other Games - Why Tree Search in Go is Different

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER SOFTWARE; DATABASE SYSTEMS; FUNCTIONS; GAME THEORY; GRAPHIC METHODS; MATHEMATICAL MODELS; PROBLEM SOLVING;

EID: 1642330034     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (5)

References (5)
  • 2
    • 0002647635 scopus 로고
    • The move decision process of Go Intellect
    • K. Chen. The move decision process of Go Intellect. Computer Go, 14:9-17, 1990.
    • (1990) Computer Go , vol.14 , pp. 9-17
    • Chen, K.1
  • 3
    • 84880659308 scopus 로고    scopus 로고
    • Domain-dependent single-agent search enhancements
    • A. Junghanns and J. Schaeffer. Domain-dependent single-agent search enhancements. In IJCAI-99, pages 570-575, 1999.
    • (1999) IJCAI-99 , pp. 570-575
    • Junghanns, A.1    Schaeffer, J.2
  • 4
    • 0001580774 scopus 로고    scopus 로고
    • Decomposition search: A combinatorial games approach to game tree search, with applications to solving Go endgames
    • M. Müller. Decomposition search: A combinatorial games approach to game tree search, with applications to solving Go endgames. In IJCAI-99, pages 578-583, 1999.
    • (1999) IJCAI-99 , pp. 578-583
    • Müller, M.1
  • 5
    • 4243772421 scopus 로고    scopus 로고
    • Partial order bounding: Using partial order evaluation in game tree search
    • Electrotechnical Laboratory, Tsukuba, Japan
    • M. Müller. Partial order bounding: Using partial order evaluation in game tree search. Technical Report TR-99-12, Electrotechnical Laboratory, Tsukuba, Japan, 1999.
    • (1999) Technical Report , vol.TR-99-12
    • Müller, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.