-
1
-
-
0035148768
-
Unstructured lumigraph rendering
-
C. Buehler, M. Bosse, L. McMillan, S. Gortler, and M. Cohen, "Unstructured Lumigraph Rendering," Proceedings of SIGGRAPH 2001, pp. 425-432, 2001.
-
(2001)
Proceedings of SIGGRAPH 2001
, pp. 425-432
-
-
Buehler, C.1
Bosse, M.2
McMillan, L.3
Gortler, S.4
Cohen, M.5
-
2
-
-
77953857544
-
Light field mapping: Efficient representation and hardware rendering of surface light fields
-
W. C. Chen, J. Y. Bouguet, M. H. Chu and R. Grzeszczuk, "Light Field Mapping: Efficient Representation and Hardware Rendering of Surface Light Fields", Proceedings of ACM SIGGRAPH, pp. 447-456, 2002
-
(2002)
Proceedings of ACM SIGGRAPH
, pp. 447-456
-
-
Chen, W.C.1
Bouguet, J.Y.2
Chu, M.H.3
Grzeszczuk, R.4
-
3
-
-
0030398671
-
Modeling and rendering architecture from photographs: A hybrid geometry- And image based approach
-
P. Debevec, C. Taylor, and J. Malik, "Modeling and rendering architecture from photographs: A hybrid geometry- and image based approach," Proceedings of SIGGRAPH 1996, pp. 11-20, 1996.
-
(1996)
Proceedings of SIGGRAPH 1996
, pp. 11-20
-
-
Debevec, P.1
Taylor, C.2
Malik, J.3
-
4
-
-
0032678189
-
Multihypothesis, volumetric reconstruction of 3-D objects from multiple calibrated camera views
-
Phoenix, Mar.
-
P. Eisert, E. Steinbach, and B. Girod, "Multihypothesis, Volumetric Reconstruction of 3-D Objects from Multiple Calibrated Camera Views", ICASSP, pp. 3509-3512, Phoenix, Mar. 1999.
-
(1999)
ICASSP
, pp. 3509-3512
-
-
Eisert, P.1
Steinbach, E.2
Girod, B.3
-
5
-
-
0034441196
-
The geometry-image representation tradeoff for rendering
-
Vancouver, Canada, September
-
S.B. Kang, R. Szeliski, and P. Anandan, "The Geometry-Image Representation Tradeoff for Rendering," Proc. ICIP2000, IEEE International Conference on Image Processing, Vancouver, Canada, September 2000.
-
(2000)
Proc. ICIP2000, IEEE International Conference on Image Processing
-
-
Kang, S.B.1
Szeliski, R.2
Anandan, P.3
-
6
-
-
0023381475
-
Marching cubes: A high resolution. 3D surface reconstruction algorithm
-
W. E. Lorensen, and H. E. Cline, "Marching Cubes: A high resolution. 3D surface reconstruction algorithm," Proceedings of SIGGRAPH, vol. 21, no. 4, pp 163-169, 1987.
-
(1987)
Proceedings of SIGGRAPH
, vol.21
, Issue.4
, pp. 163-169
-
-
Lorensen, W.E.1
Cline, H.E.2
-
7
-
-
13344261615
-
-
ISO/IEC JTC1/SC29/WG11, MPEG03/M10152, Gold Coast, Australia, October
-
K. Mueller, and A. Smolic, "Study on View-Dependent Multitexturing for MPEG-4 AFX," ISO/IEC JTC1/SC29/WG11, MPEG03/M10152, Gold Coast, Australia, October 2003.
-
(2003)
Study on View-Dependent Multitexturing for MPEG-4 AFX
-
-
Mueller, K.1
Smolic, A.2
-
9
-
-
43949162918
-
Rapid octree construction from image sequences
-
R. Szeliski, "Rapid Octree Construction from Image Sequences," CVGIP: Image Understanding, Vol. 58, No. 1, July, pp. 23-32, 1993.
-
(1993)
CVGIP: Image Understanding
, vol.58
, Issue.1 JULY
, pp. 23-32
-
-
Szeliski, R.1
-
10
-
-
0023397578
-
A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV camera and lenses
-
August
-
R.Y. Tsai, "A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV camera and lenses," IEEE Journal of Robotics and Automation, Vol. RA-3, No. 4, August 1987.
-
(1987)
IEEE Journal of Robotics and Automation
, vol.RA-3
, Issue.4
-
-
Tsai, R.Y.1
-
11
-
-
0012276290
-
Generating a 3D model of a bayon tower using non-metric imagery
-
Ayutthaya, Thailand
-
J. Visnovcova, A. Gruen, L. Zhang, "Generating a 3D Model of a Bayon Tower Using Non-metric Imagery", Proc. Intern. Workshop Recreating the Past - Visualization and Animation of Cultural Heritage, pp. 30-39, Ayutthaya, Thailand, 2001
-
(2001)
Proc. Intern. Workshop Recreating the past - Visualization and Animation of Cultural Heritage
, pp. 30-39
-
-
Visnovcova, J.1
Gruen, A.2
Zhang, L.3
-
12
-
-
0038303838
-
Opacity light fields: Interactive rendering of surface light fields with view-dependent opacity
-
D. Vlasic, H. Poster, s. Molinov, R. Grzeszczuk and W. Matusik, "Opacity Light Fields: Interactive Rendering of Surface Light Fields with View-dependent Opacity", Proc. of 2003 symposium on Interactive 3D graphics, pp. 65-74, 2003.
-
(2003)
Proc. of 2003 Symposium on Interactive 3D Graphics
, pp. 65-74
-
-
Vlasic, D.1
Poster, H.2
Molinov, S.3
Grzeszczuk, R.4
Matusik, W.5
|