-
2
-
-
0034449077
-
Simplification of tetrahedral meshes with accurate error evaluation
-
IEEE
-
P. Cignoni, C. Costanza, C. Montani, C. Rocchini, and R. Scopigno. Simplification of Tetrahedral Meshes with Accurate Error Evaluation. In Proc. Visualization '00, pages 85-92. IEEE, 2000.
-
(2000)
Proc. Visualization '00
, pp. 85-92
-
-
Cignoni, P.1
Costanza, C.2
Montani, C.3
Rocchini, C.4
Scopigno, R.5
-
3
-
-
0032691830
-
Fast polyhedral cell sorting for interactive rendering of unstructuredgrids
-
P. Brunet and R. Scopigno, editors. The Eurographics Association and Blackwell Publishers
-
João Comba, James T. Klosowski, Nelson Max, Joseph S. B. Mitchell Claudio T. Silva, and Peter L. Williams. Fast polyhedral cell sorting for interactive rendering of unstructuredgrids. In P. Brunet and R. Scopigno, editors, Computer Graphics Forum (Eurographics '99), volume 18(3), pages 369-376. The Eurographics Association and Blackwell Publishers, 1999.
-
(1999)
Computer Graphics Forum (Eurographics '99)
, vol.18
, Issue.3
, pp. 369-376
-
-
Comba, J.1
Klosowski, J.T.2
Max, N.3
Mitchell, J.S.B.4
Silva, C.T.5
Williams, P.L.6
-
4
-
-
49549162745
-
Fourier-motzkin elimination and its dual
-
George B. Dantzig and B. Curtis Eaves. Fourier-motzkin elimination and its dual. Journal of Combinatorial Theory, 14(3):288-297, 1973.
-
(1973)
Journal of Combinatorial Theory
, vol.14
, Issue.3
, pp. 288-297
-
-
Dantzig, G.B.1
Eaves, B.C.2
-
5
-
-
0002109089
-
Roaming terrain: Real-time optimally adapting meshes
-
IEEE Computer Society
-
M. Duchaineau, M. Wolinsky, D. E. Sigeti, M. C. Miller, C. Aldrich, and M. B. Mineev-Weinstein. Roaming terrain: Real-time optimally adapting meshes. In Proceedings of the 8th conference on Visualization '97, page 81. IEEE Computer Society, 1997.
-
(1997)
Proceedings of the 8th Conference on Visualization '97
, pp. 81
-
-
Duchaineau, M.1
Wolinsky, M.2
Sigeti, D.E.3
Miller, M.C.4
Aldrich, C.5
Mineev-Weinstein, M.B.6
-
8
-
-
1942517904
-
Simulating fluid-solid interaction
-
CIPS, Canadian Human-Computer Commnication Society, A K Peters, June. ISBN 1-56881-207-8, ISSN 0713-5424
-
Olivier Génevaux, Arash Habibi, and Jean-Michel Dischler. Simulating fluid-solid interaction. In Graphics Interface, pages 31-38. CIPS, Canadian Human-Computer Commnication Society, A K Peters, June 2003. ISBN 1-56881-207-8, ISSN 0713-5424.
-
(2003)
Graphics Interface
, pp. 31-38
-
-
Génevaux, O.1
Habibi, A.2
Dischler, J.-M.3
-
9
-
-
15944378615
-
-
Benjamin Gregorski, Mark Duchaineau, Peter Lindstrom, Valerio Pascucci, and Kenneth I. Joy. Interactive view-dependent rendering of large isosurfaces, 2001.
-
(2001)
Interactive View-dependent Rendering of Large Isosurfaces
-
-
Gregorski, B.1
Duchaineau, M.2
Lindstrom, P.3
Pascucci, V.4
Joy, K.I.5
-
10
-
-
0036949449
-
High-quality unstructured volume rendering on the pc platform
-
Eurographics Association
-
Stefan Guthe, Stefan Roettger, Andreas Schieber, Wolfgang Strasser, and Thomas Ertl. High-quality unstructured volume rendering on the pc platform. In Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, pages 119-125. Eurographics Association, 2002.
-
(2002)
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware
, pp. 119-125
-
-
Guthe, S.1
Roettger, S.2
Schieber, A.3
Strasser, W.4
Ertl, T.5
-
11
-
-
0346008150
-
Advanced techniques for high-quality multi-resolution volume rendering
-
February
-
Stefan Guthe and Wolfgang Strasser. Advanced Techniques for High-Quality Multi-Resolution Volume Rendering. Computers & Graphics, 28(1):51-58, February 2004.
-
(2004)
Computers & Graphics
, vol.28
, Issue.1
, pp. 51-58
-
-
Guthe, S.1
Strasser, W.2
-
12
-
-
0036450712
-
Interactive rendering of large volume data sets
-
IEEE Computer Society
-
Stefan Guthe, Michael Wand, Julius Gonser, and Wolfgang Straer. Interactive rendering of large volume data sets. In Proceedings of the conference on Visualization '02, pages 53-60. IEEE Computer Society, 2002.
-
(2002)
Proceedings of the Conference on Visualization '02
, pp. 53-60
-
-
Guthe, S.1
Wand, M.2
Gonser, J.3
Straer, W.4
-
13
-
-
0030383840
-
Progressive meshes
-
Annual Conference Series
-
Hugues Hoppe. Progressive meshes. Computer Graphics, 30(Annual Conference Series):99-108, 1996.
-
(1996)
Computer Graphics
, vol.30
, pp. 99-108
-
-
Hoppe, H.1
-
15
-
-
0036733818
-
Slow growing subdivision (sgs) in any dimension: Towards removing the curse of dimensionality
-
The Eurographics Association
-
Valerio Pascucci. Slow growing subdivision (sgs) in any dimension: Towards removing the curse of dimensionality. In Computer Graphics Forum (Eurographics '99), volume 21(3), pages 451-460. The Eurographics Association, 2002.
-
(2002)
Computer Graphics Forum (Eurographics '99)
, vol.21
, Issue.3
, pp. 451-460
-
-
Pascucci, V.1
-
17
-
-
15944425466
-
Fast volumetric display of natural gaseous phenomena
-
IEEE Computer Society
-
Stefan Roettger and Thomas Ertl. Fast volumetric display of natural gaseous phenomena. In Computer Graphics International, pages 74-83. IEEE Computer Society, 2003.
-
(2003)
Computer Graphics International
, pp. 74-83
-
-
Roettger, S.1
Ertl, T.2
-
19
-
-
0006612303
-
Sorting and hardware assisted rendering for volume visualization
-
Arie Kaufman and Wolfgang Krueger, editors
-
Clifford Stein, Barry Becker, and Nelson Max. Sorting and hardware assisted rendering for volume visualization. In Arie Kaufman and Wolfgang Krueger, editors, 1994 Symposium on Volume Visualization, pages 83-90, 1994.
-
(1994)
1994 Symposium on Volume Visualization
, pp. 83-90
-
-
Stein, C.1
Becker, B.2
Max, N.3
-
20
-
-
0242676104
-
Hardware-based ray casting for tetrahedral meshes
-
IEEE
-
Manfred Weiler, Martin Kraus, Markus Merz, and Thomas Ertl. Hardware-Based Ray Casting for Tetrahedral Meshes. In Procceedings of IEEE Visualization '03, pages 333-340. IEEE, 2003.
-
(2003)
Procceedings of IEEE Visualization '03
, pp. 333-340
-
-
Weiler, M.1
Kraus, M.2
Merz, M.3
Ertl, T.4
-
21
-
-
33645658670
-
Tetrahedral projection using vertex shaders
-
IEEE Press
-
Brian Wylie, Kenneth Moreland, Lee Ann Fisk, and Patricia Crossno. Tetrahedral projection using vertex shaders. In Proceedings of the 2002 IEEE symposium on Volume visualization and graphics, pages 7-12. IEEE Press, 2002.
-
(2002)
Proceedings of the 2002 IEEE Symposium on Volume Visualization and Graphics
, pp. 7-12
-
-
Wylie, B.1
Moreland, K.2
Lee, A.F.3
Crossno, P.4
-
22
-
-
0031356230
-
Multiresolution tetrahedral framework for visualizing regular volume data
-
pages 135-ff. IEEE Computer Society Press
-
Yong Zhou, Baoquan Chen, and Arie Kaufman. Multiresolution tetrahedral framework for visualizing regular volume data. In Proceedings of the 8th conference on Visualization '97, pages 135-ff. IEEE Computer Society Press, 1997.
-
(1997)
Proceedings of the 8th Conference on Visualization '97
-
-
Zhou, Y.1
Chen, B.2
Kaufman, A.3
|