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Volumn 1, Issue , 2004, Pages

Presence and rehabilitation: Toward second-generation virtual reality applications in neuropsychology

Author keywords

[No Author keywords available]

Indexed keywords

COGNITION; COMPUTER SYSTEM; CONSCIOUSNESS; CULTURAL FACTOR; EMOTION; EXPERIENCE; FLOW; HEALTH CARE; HUMAN; LIFE EVENT; MEDICAL TECHNOLOGY; MOTIVATION; MOTOR ACTIVITY; MOTOR PERFORMANCE; NEUROPSYCHOLOGY; OUTCOMES RESEARCH; PATIENT; PHOBIA; POSTTRAUMATIC STRESS DISORDER; PSYCHOLOGICAL ASPECT; REVIEW; SELF CONCEPT; SELF REPORT; SIMULATION; SOCIAL INTERACTION; SOMATOSENSORY CORTEX; SPINAL CORD INJURY; THEORETICAL STUDY; THREE DIMENSIONAL IMAGING; TRAINING; VIRTUAL REALITY; VISUAL SYSTEM;

EID: 15544391171     PISSN: 17430003     EISSN: None     Source Type: Journal    
DOI: 10.1186/1743-0003-1-9     Document Type: Review
Times cited : (96)

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