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Volumn 2, Issue , 2001, Pages 1169-1176

The use of the voxmap pointshell method of collision detection in virtual assembly methods planning

Author keywords

[No Author keywords available]

Indexed keywords

ANIMATION; COMPUTER AIDED DESIGN; COMPUTER SOFTWARE; COST EFFECTIVENESS; GEOMETRY; HUMAN COMPUTER INTERACTION; MATHEMATICAL MODELS; VIRTUAL REALITY; DESIGN;

EID: 1542645111     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (28)

References (11)
  • 1
    • 85062161664 scopus 로고    scopus 로고
    • Virtual Assembly Using Two-Handed Interaction Techniques on the Virtual Workbench
    • Atlanta, GA, September 13-16, pp. DETC98/CIE-5540
    • Antonishek, B., Egts, D., and Obeysekare, U.R., 1998, "Virtual Assembly Using Two-Handed Interaction Techniques on the Virtual Workbench, " Proceedings of the ASME Design Engineering Technical Conference, Atlanta, GA, September 13-16, pp. DETC98/CIE-5540.
    • (1998) Proceedings of the ASME Design Engineering Technical Conference
    • Antonishek, B.1    Egts, D.2    Obeysekare, U.R.3
  • 2
    • 0039446036 scopus 로고    scopus 로고
    • Assembly Planning Effectiveness Using Virtual Reality
    • Banerjee, A., and Banerjee, P., 1999, "Assembly Planning Effectiveness Using Virtual Reality," Presence, vol. 8, no. 2, pp. 204-217.
    • (1999) Presence , vol.8 , Issue.2 , pp. 204-217
    • Banerjee, A.1    Banerjee, P.2
  • 4
    • 0032292731 scopus 로고    scopus 로고
    • An Evolutionary and Interactive Approach to Simulation of Assembly Planning in Virtual Environment
    • Atlanta, GA
    • Fujimoto, H., Ahmed, A., and Sebaaly, M.F., 1998, "An Evolutionary and Interactive Approach to Simulation of Assembly Planning in Virtual Environment," Proceedings of the IEEE Virtual Reality Conference, Atlanta, GA, pp. 187-192.
    • (1998) Proceedings of the IEEE Virtual Reality Conference , pp. 187-192
    • Fujimoto, H.1    Ahmed, A.2    Sebaaly, M.F.3
  • 5
    • 0027560576 scopus 로고
    • Dynamic Collision Detection Using Space Partitioning
    • Ganter, M.A., and Isarankura, P.B., 1993, "Dynamic Collision Detection Using Space Partitioning," Journal of Mechanical Design, vol. 115, pp. 150-155.
    • (1993) Journal of Mechanical Design , vol.115 , pp. 150-155
    • Ganter, M.A.1    Isarankura, P.B.2
  • 6
    • 34249328982 scopus 로고    scopus 로고
    • A technique for planar contact recognition in automatic assembly planning
    • Irvine, CA, August 18-22, pp. 96-DETC/DFM-1463
    • Golabi, S., Abhary, K., and Luong, L., 1996, "A technique for planar contact recognition in automatic assembly planning," Proceedings of the ASME Design Engineering Technical Conference, Irvine, CA, August 18-22, pp. 96-DETC/DFM-1463.
    • (1996) Proceedings of the ASME Design Engineering Technical Conference
    • Golabi, S.1    Abhary, K.2    Luong, L.3
  • 9
    • 85018825980 scopus 로고    scopus 로고
    • Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
    • Los Angeles, CA
    • McNeely, W., Puterbaugh, K., and Troy, J., 1999, "Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling," Proceedings of Siggraph 1999, Los Angeles, CA.
    • (1999) Proceedings of Siggraph 1999
    • McNeely, W.1    Puterbaugh, K.2    Troy, J.3
  • 10
    • 0032296337 scopus 로고    scopus 로고
    • Integration of virtual reality based assembly simulation into CAD/CAM environment
    • Atlanta, GA
    • Steffan, R., Schull, U., and Kuhlen, T., 1998 "Integration of virtual reality based assembly simulation into CAD/CAM environment," Proceedings of the IEEE Virtual Reality Conference, Atlanta, GA, pp. 2535-2537.
    • (1998) Proceedings of the IEEE Virtual Reality Conference , pp. 2535-2537
    • Steffan, R.1    Schull, U.2    Kuhlen, T.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.