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Volumn , Issue , 2002, Pages 115-122

Integration of Geomorphing into Level of Detail Management for Realtime Rendering

Author keywords

Flyover setting; Geomorphing; Realtime rendering

Indexed keywords

ANIMATION; DATA REDUCTION; DATABASE SYSTEMS; GEOMORPHOLOGY; HARDWARE; PARAMETER ESTIMATION; REAL TIME SYSTEMS; VISUALIZATION;

EID: 1542320249     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/584458.584478     Document Type: Conference Paper
Times cited : (13)

References (13)
  • 3
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    • Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
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    • (1993) Proceedings of SIGGRAPH '93 , pp. 247-254
    • Funkhouser, T.A.1    Séquin, C.H.2
  • 4
    • 0003110656 scopus 로고    scopus 로고
    • Multiresolution modeling: Survey & future opportunities
    • M. Garland. Multiresolution modeling: Survey & future opportunities. In Eurographics '99 - State of the Art Reports, pages 111-131, 1999.
    • (1999) Eurographics '99 - State of the Art Reports , pp. 111-131
    • Garland, M.1
  • 5
    • 0030720201 scopus 로고    scopus 로고
    • Surface simplification using quadric error metrics
    • M. Garland and P. S. Heckbert. Surface simplification using quadric error metrics. In Proceedings of SIGGRAPH '97, pages 209-216, 1997.
    • (1997) Proceedings of SIGGRAPH '97 , pp. 209-216
    • Garland, M.1    Heckbert, P.S.2
  • 6
    • 0033632669 scopus 로고    scopus 로고
    • Time-critical multiresolution rendering of large complex models
    • E. Gobbetti and E. Bouvier. Time-critical multiresolution rendering of large complex models. Journal of Computer-Aided Design, 32(13):785-803, 2000.
    • (2000) Journal of Computer-aided Design , vol.32 , Issue.13 , pp. 785-803
    • Gobbetti, E.1    Bouvier, E.2
  • 8
    • 0032272402 scopus 로고    scopus 로고
    • Smooth view-dependent level-of-detail control and its application to terrain rendering
    • H. Hoppe. Smooth view-dependent level-of-detail control and its application to terrain rendering. In IEEE Visualization '98, pages 35-42, 1998.
    • (1998) IEEE Visualization '98 , pp. 35-42
    • Hoppe, H.1
  • 9
    • 0031552961 scopus 로고    scopus 로고
    • Automatic hierarchical level of detail optimization in computer animation
    • A. E. W. Mason and E. H. Blake. Automatic hierarchical level of detail optimization in computer animation. Computer Graphics Forum, 16(3):191-200, 1997.
    • (1997) Computer Graphics Forum , vol.16 , Issue.3 , pp. 191-200
    • Mason, A.E.W.1    Blake, E.H.2
  • 10
    • 0034446820 scopus 로고    scopus 로고
    • QSplat: A multiresolution point rendering system for large meshes
    • S. Rusinkiewicz and M. Levoy. QSplat: A multiresolution point rendering system for large meshes. In Proceedings of SIGGRAPH 2000, pages 343-352, 2000.
    • (2000) Proceedings of SIGGRAPH 2000 , pp. 343-352
    • Rusinkiewicz, S.1    Levoy, M.2
  • 11
    • 0035801026 scopus 로고    scopus 로고
    • Streaming of complex 3D scenes for remote walkthroughs
    • E. Teler and D. Lischinski. Streaming of complex 3D scenes for remote walkthroughs. Computer Graphics Forum, 20(3):17-25, 2001.
    • (2001) Computer Graphics Forum , vol.20 , Issue.3 , pp. 17-25
    • Teler, E.1    Lischinski, D.2
  • 13


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.