메뉴 건너뛰기




Volumn , Issue , 2004, Pages 388-391

Supporting continuous consistency in multiplayer online games

Author keywords

Collaborative gaming; Consistency control; Distributed synchronization; Distributed virtual environments

Indexed keywords

DATABASE SYSTEMS; DECISION MAKING; ELECTRONIC DATA INTERCHANGE; INFORMATION DISSEMINATION; MATHEMATICAL MODELS; ONLINE SYSTEMS; SERVERS; SYNCHRONIZATION;

EID: 13444271682     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1027527.1027619     Document Type: Conference Paper
Times cited : (27)

References (9)
  • 1
    • 0019575397 scopus 로고
    • Concurrency control in distributed database systems
    • P. Bernstein and N. Goodman. Concurrency Control in Distributed Database Systems. ACM Computing Surveys, 13(2):185-221, 1981.
    • (1981) ACM Computing Surveys , vol.13 , Issue.2 , pp. 185-221
    • Bernstein, P.1    Goodman, N.2
  • 2
    • 1642271757 scopus 로고    scopus 로고
    • Latency compensating methods in client/server in-game protocol design and optimization
    • Y. Bernier. Latency Compensating Methods in Client/Server In-game Protocol Design and Optimization. In Proc. the Game Developers Conference, 2001.
    • (2001) Proc. the Game Developers Conference
    • Bernier, Y.1
  • 3
    • 0344081178 scopus 로고    scopus 로고
    • CyberWalk: A Web-based distributed virtual walkthrough environment
    • December
    • J. Chim, R. Lau, H. Leong, and A. Si. CyberWalk: A Web-based Distributed Virtual Walkthrough Environment. IEEE Trans. on Multimedia, 5(4):503-515, December 2003.
    • (2003) IEEE Trans. on Multimedia , vol.5 , Issue.4 , pp. 503-515
    • Chim, J.1    Lau, R.2    Leong, H.3    Si, A.4
  • 5
    • 21644441030 scopus 로고    scopus 로고
    • Final Fantasy XI. http://www.playonline.com/ff11/home/.
    • Final Fantasy XI
  • 6
    • 0017996760 scopus 로고
    • Time, clocks, and the ordering of events in a distributed system
    • L. Lamport. Time, Clocks, and the Ordering of Events in a Distributed System. Communications of the ACM, 21(7):558-565, 1978.
    • (1978) Communications of the ACM , vol.21 , Issue.7 , pp. 558-565
    • Lamport, L.1
  • 7
    • 0742321327 scopus 로고    scopus 로고
    • Local-lag and timewarp: Providing consistency for replicated continuous applications
    • M. Mauve, J. Vogel, V. Hilt, and W. Effelsberg. Local-lag and Timewarp: Providing Consistency for Replicated Continuous Applications. IEEE Trans. on Multimedia, 6(1):47-57, 2004.
    • (2004) IEEE Trans. on Multimedia , vol.6 , Issue.1 , pp. 47-57
    • Mauve, M.1    Vogel, J.2    Hilt, V.3    Effelsberg, W.4
  • 8
    • 84883688183 scopus 로고    scopus 로고
    • Consistency maintenance in real-time collaborative graphics editing systems
    • C. Sun and D. Chen. Consistency Maintenance in Real-Time Collaborative Graphics Editing Systems. ACM Trans. on Computer-Human Interaction, 9(1):1-41, 2002.
    • (2002) ACM Trans. on Computer-human Interaction , vol.9 , Issue.1 , pp. 1-41
    • Sun, C.1    Chen, D.2
  • 9
    • 0003149783 scopus 로고    scopus 로고
    • Achieving convergence, causality preservation, and intention preservation in real-time cooperative editing systems
    • C. Sun, X. Jia, Y. Zhang, Y. Yang, and D. Chen. Achieving Convergence, Causality Preservation, and Intention Preservation in Real-Time Cooperative Editing Systems. ACM Trans. on Computer-Human Interaction, 8(1):63-108, 1998.
    • (1998) ACM Trans. on Computer-human Interaction , vol.8 , Issue.1 , pp. 63-108
    • Sun, C.1    Jia, X.2    Zhang, Y.3    Yang, Y.4    Chen, D.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.