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Volumn 1, Issue , 2001, Pages 285-294
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Practical considerations and lessons learned in setting up a virtual reality system for industrial virtual prototyping
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Author keywords
Haptic Interface; Manipulation; Virtual Prototyping; Virtual Reality; Visualization
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Indexed keywords
ANIMATION;
COMPUTER AIDED DESIGN;
COMPUTER GRAPHICS;
COMPUTER SIMULATION;
DECISION MAKING;
FEEDBACK;
GAME THEORY;
HELMET MOUNTED DISPLAYS;
INDUSTRIAL APPLICATIONS;
INTERFACES (COMPUTER);
MANIPULATORS;
PROBLEM SOLVING;
SOFTWARE PROTOTYPING;
VISUALIZATION;
VIRTUAL PROTOTYPING;
EXTENDED GRAPHICS ARRAY (XGA);
HAPTIC INTERFACE;
MANIPULATION;
VIRTUAL PROTOTYPING;
VIRTUAL REALITY;
IMPLEMENTATION PROJECTS;
INDUSTRIAL PARTNERS;
VIRTUAL PROTOTYPING APPLICATIONS;
VIRTUAL REALITY SYSTEM;
VR SYSTEMS;
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EID: 1342345062
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (3)
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References (3)
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