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Volumn , Issue , 2004, Pages 48-55

Mesh segmentation using the object skeleton graph

Author keywords

Medial Axis; Modelling; Segmentation; Skeleton Graph

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; COMPUTER SIMULATION; DATA REDUCTION; DATA STRUCTURES; GRAPH THEORY; MERGING;

EID: 10444285363     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (14)

References (11)
  • 10
    • 0242628733 scopus 로고    scopus 로고
    • Efficient computation of 3D skeletons by extreme vertex encoding
    • J. Rodríguez, F. Thomas, D. Ayala and L. Ros, Efficient Computation of 3D Skeletons by Extreme Vertex Encoding, DGCI 2003, 338-347
    • DGCI 2003 , pp. 338-347
    • Rodríguez, J.1    Thomas, F.2    Ayala, D.3    Ros, L.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.