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Volumn Part F129026, Issue , 2003, Pages 56-65

A real-time shadow approach for an Augmented Reality application using shadow volumes

Author keywords

Augmented Reality; Shadow volumes

Indexed keywords

COMPUTER GRAPHICS; VIRTUAL REALITY;

EID: 10044247807     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1008653.1008665     Document Type: Conference Paper
Times cited : (72)

References (22)
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    • Crow, F.1
  • 3
    • 85028303765 scopus 로고    scopus 로고
    • DigiBen. GameTutorials, URL: Http: //www.gametutorials.com/TermsOfUse.htm, 2001.
    • (2001) DigiBen. GameTutorials
  • 6
    • 0001946028 scopus 로고
    • Real shadows, real time
    • T. Heidmann. Real shadows, real time. Iris Universe, (18): 23-31, 1991.
    • (1991) Iris Universe , vol.18 , pp. 23-31
    • Heidmann, T.1
  • 8
    • 0033307892 scopus 로고    scopus 로고
    • A method of shading and shadowing in image-based rendering
    • IEEE
    • A. Katayama, Y. Sakagawa, and H. Tamura. A method of shading and shadowing in image-based rendering. In Int. Conference on Image Process, volume 3, pages 26-30. IEEE, 1998.
    • (1998) Int. Conference on Image Process , vol.3 , pp. 26-30
    • Katayama, A.1    Sakagawa, Y.2    Tamura, H.3
  • 11
    • 22344440616 scopus 로고    scopus 로고
    • Interactive modification of real and virtual lights for augmented reality
    • (Orlando, FL). ACM SIGGRAPH, New York, Jul
    • C. Loscos, G. Drettakis, and L. Robert. Interactive modification of real and virtual lights for augmented reality. In Siggraph technical sketch: SIGGRAPH'98 (Orlando, FL). ACM SIGGRAPH, New York, Jul 1998.
    • (1998) Siggraph technical sketch: SIGGRAPH'98
    • Loscos, C.1    Drettakis, G.2    Robert, L.3
  • 13
    • 0002954886 scopus 로고    scopus 로고
    • Shadow volume reconstruction from depth maps
    • M. D. McCool. Shadow volume reconstruction from depth maps. ACM Transactions on Graphics, 19(1): 1-26, 2000.
    • (2000) ACM Transactions on Graphics , vol.19 , Issue.1 , pp. 1-26
    • McCool, M.D.1
  • 18
    • 0033283901 scopus 로고    scopus 로고
    • Appearance compression and synthesis based on 3d model for mixed reality
    • September
    • K. Nishino, Y. Sato, and K. Ikeuchi. Appearance compression and synthesis based on 3d model for mixed reality. In Proceedings of IEEE ICCV'99, volume 1, pages 38 - 45, September 1999.
    • (1999) Proceedings of IEEE ICCV'99 , vol.1 , pp. 38-45
    • Nishino, K.1    Sato, Y.2    Ikeuchi, K.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.