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Volumn 2883, Issue , 2003, Pages 42-60
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Learning a game strategy using pattern-weights and self-play
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Author keywords
[No Author keywords available]
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Indexed keywords
ARTIFICIAL INTELLIGENCE;
COMPUTER SCIENCE;
COMPUTERS;
GAME STRATEGIES;
GAME WITH IMPERFECT INFORMATION;
SELF-PLAY;
COMPUTER GAMES;
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EID: 0345014819
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-540-40031-8_4 Document Type: Article |
Times cited : (9)
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References (12)
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