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Volumn 122, Issue 1, 2000, Pages 23-41

Risk management in game-tree pruning

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; RISK MANAGEMENT; TREES (MATHEMATICS);

EID: 0342954971     PISSN: 00200255     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0020-0255(99)00097-3     Document Type: Article
Times cited : (7)

References (13)
  • 2
    • 0025416805 scopus 로고
    • A generalized quiescence search algorithm
    • D.F. Beal, A generalized quiescence search algorithm, Artificial Intelligence 43 (1990) 85-98; see also: Experiments with the null move, Advances in Computer Chess 5 (1989) 65-79.
    • (1990) Artificial Intelligence , vol.43 , pp. 85-98
    • Beal, D.F.1
  • 3
    • 0025416805 scopus 로고
    • Experiments with the null move
    • D.F. Beal, A generalized quiescence search algorithm, Artificial Intelligence 43 (1990) 85-98; see also: Experiments with the null move, Advances in Computer Chess 5 (1989) 65-79.
    • (1989) Advances in Computer Chess , vol.5 , pp. 65-79
  • 4
    • 0002060756 scopus 로고
    • ProbCut: An effective selective extension of the alpha-beta algorithm
    • M. Buro, ProbCut: An effective selective extension of the alpha-beta algorithm, ICCA Journal 18 (2) (1995) 71-76.
    • (1995) ICCA Journal , vol.18 , Issue.2 , pp. 71-76
    • Buro, M.1
  • 6
    • 0002271947 scopus 로고
    • Experimenting with the null move heuristic
    • T. Marsland, J. Schaeffer (Eds.)
    • G. Goetsch, M.S. Campbell, Experimenting with the null move heuristic, in: T. Marsland, J. Schaeffer (Eds.), Computers Chess and Cognition, 1990, pp. 158-168. See also: AAAI Spring Symposium Proceedings, 1988, pp. 14-18.
    • (1990) Computers Chess and Cognition , pp. 158-168
    • Goetsch, G.1    Campbell, M.S.2
  • 7
    • 84915920529 scopus 로고
    • G. Goetsch, M.S. Campbell, Experimenting with the null move heuristic, in: T. Marsland, J. Schaeffer (Eds.), Computers Chess and Cognition, 1990, pp. 158-168. See also: AAAI Spring Symposium Proceedings, 1988, pp. 14-18.
    • (1988) AAAI Spring Symposium Proceedings , pp. 14-18
  • 9
    • 0004502433 scopus 로고
    • Single-agent and game-tree search
    • A. Kent, J. Williams (Eds.), Marcel Dekker, New York
    • T.A. Marsland, Single-agent and game-tree search, in: A. Kent, J. Williams (Eds.), Encyclopedia of Computer Science and Technology, vol. 27, Marcel Dekker, New York, 1993 pp. 317-336.
    • (1993) Encyclopedia of Computer Science and Technology , vol.27 , pp. 317-336
    • Marsland, T.A.1
  • 10
    • 0002692909 scopus 로고
    • An Improvement to the Scout tree search algorithm
    • A. Reinefeld, An Improvement to the Scout tree search algorithm, ICCA Journal 6 (4) (1993) 4-14.
    • (1993) ICCA Journal , vol.6 , Issue.4 , pp. 4-14
    • Reinefeld, A.1
  • 11
    • 0004482789 scopus 로고
    • Sterling Publishing Co., New York, Reprinted by Melvin Powers Wilshire Book Company
    • F. Reinfeld, 1001 Brilliant Ways to Checkmate, Sterling Publishing Co., New York, 1955 (Reprinted by Melvin Powers Wilshire Book Company).
    • (1955) 1001 Brilliant Ways to Checkmate
    • Reinfeld, F.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.