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Volumn 1, Issue , 2000, Pages 404-407

Solve customers' problems: Interactive evolution for tinkering with computer animation

Author keywords

Applications of artificial life technologies; Computer animation; Genetic algorithms; Interactive evolution; Synthetic actors; Virtual humanoids

Indexed keywords

COMPUTATION THEORY; GENETIC ALGORITHMS;

EID: 0242666501     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/335603.335858     Document Type: Conference Paper
Times cited : (9)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.