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Volumn 22, Issue 3, 2003, Pages 243-252

Fast Photo-Realistic Rendering of Trees in Daylight

Author keywords

[No Author keywords available]

Indexed keywords

ALGORITHMS; DATABASE SYSTEMS; LIGHT REFLECTION; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 0141839140     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00671     Document Type: Conference Paper
Times cited : (26)

References (31)
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    • A Fast Relighting Engine for Interactive Cinematio Lighting Design
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    • Gershbein, R.1    Hanrahan, P.2
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    • An Algorithm for Sculpting Trees
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    • 0031679665 scopus 로고    scopus 로고
    • Modeling, Animation, and Rendering Complex Scenes Using Volumetric Textures
    • F. Neyret. Modeling, Animation, and Rendering Complex Scenes Using Volumetric Textures. IEEE Transactions on Visualization and Computer Graphics, 4(1), pp.55-70, 1998.
    • (1998) IEEE Transactions on Visualization and Computer Graphics , vol.4 , Issue.1 , pp. 55-70
    • Neyret, F.1
  • 17
    • 85028022380 scopus 로고
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    • M. Pharr, P. Hanrahan. Monte Carlo Evaluation of Non-Linear Scattering Equations For Subsurface Reflection. SIGGRAPH 2000 Conference Proc., pp.75-84, 2000.
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    • Pharr, M.1    Hanrahan, P.2
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    • 0020779822 scopus 로고
    • A Partical Systems - A Technique for Modeling a Class of Fuzzy Objects
    • W. Reeves. A Partical Systems - A Technique for Modeling a Class of Fuzzy Objects. SIGGRAPH '83 Conference Proc., pp.359-376, 1983.
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    • Reeves, W.1
  • 23
    • 0022095591 scopus 로고
    • Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems
    • W. Reeves. Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems. SIGGRAPH '85 Conference Proc., pp.313-322, 1985.
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    • 0021458814 scopus 로고
    • Plants, Fractals, and Formal Languages
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  • 30
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.