-
1
-
-
0041448652
-
Projection technology applications in industry - Theses for the design and use of current tools
-
Stuttgart, Germany
-
Bullinger, H.-J., Blach, R., and Breining, R. Projection technology applications in industry - Theses for the design and use of current tools. In Proceedings of the Third International Immersive Projection Technology Workshop. (Stuttgart, Germany, 1999).
-
(1999)
Proceedings of the Third International Immersive Projection Technology Workshop
-
-
Bullinger, H.-J.1
Blach, R.2
Breining, R.3
-
2
-
-
0026871750
-
The CAVE: Audio Visual Experience Automatic Virtual Environment
-
Cruz-Neira, C., Sandin, D.J., DeFanti, T.A., Kenyon, R.V., and Hart, J.C. The CAVE: Audio Visual Experience Automatic Virtual Environment. Commun. ACM 35, 6 (1992), 64-72.
-
(1992)
Commun. ACM
, vol.35
, Issue.6
, pp. 64-72
-
-
Cruz-Neira, C.1
Sandin, D.J.2
DeFanti, T.A.3
Kenyon, R.V.4
Hart, J.C.5
-
4
-
-
0034592437
-
Distributed design review in virtual environments
-
San Francisco, Sept. 10-12
-
Daily, M., Howard, M., Jerald, J., Lee, C., Martin, K., McInnes, D., Tinker, P., and Smith, R.C. Distributed design review in virtual environments. In Proceedings of the Collaborative Virtual Environments 2000. ( San Francisco, Sept. 10-12, 2000).
-
(2000)
Proceedings of the Collaborative Virtual Environments 2000
-
-
Daily, M.1
Howard, M.2
Jerald, J.3
Lee, C.4
Martin, K.5
McInnes, D.6
Tinker, P.7
Smith, R.C.8
-
5
-
-
0034168767
-
Eye height scaling of absolute size in immersive and non-immersive displays
-
Dixon, M.W., Wraga, M., Proffitt, D.R., and Williams, G.C. Eye height scaling of absolute size in immersive and non-immersive displays. J. Experimental Psychology: Human Perception & Performance 26, 2, 582-593.
-
J. Experimental Psychology: Human Perception & Performance
, vol.26
, Issue.2
, pp. 582-593
-
-
Dixon, M.W.1
Wraga, M.2
Proffitt, D.R.3
Williams, G.C.4
-
6
-
-
0000863118
-
CAVERN: A distributed architecture for supporting scalable persistence and interoperability in collaborative virtual environments
-
Leigh, J., Johnson, A., and DeFanti, T.A. CAVERN: A distributed architecture for supporting scalable persistence and interoperability in collaborative virtual environments. J. Virtual Reality Res., Dev. and Apps. 2, 2 (1997), 217-237.
-
(1997)
J. Virtual Reality Res., Dev. and Apps.
, vol.2
, Issue.2
, pp. 217-237
-
-
Leigh, J.1
Johnson, A.2
DeFanti, T.A.3
-
7
-
-
0000866558
-
NPSNET: A network software architecture for large-scale virtual environments
-
Macedonia, M.R., M. J. Zyda, et. al. NPSNET: A network software architecture for large-scale virtual environments. Presence 3, 4 (1994), 265-287.
-
(1994)
Presence
, vol.3
, Issue.4
, pp. 265-287
-
-
Macedonia, M.R.1
Zyda, M.J.2
-
9
-
-
0012997607
-
Really getting into your work: The use of immersive simulations
-
Smith, R.C., Peruski, L., Celusnak, T., and McMillan, D.J. Really getting into your work: The use of immersive simulations. In Proceedings of the International Body Engineering Conference (IBEC), Advanced Technology and Processes 25 (1996). Also, Symposium on Virtual Reality in Manufacturing, Research and Education. (Chicago, 1996).
-
(1996)
Proceedings of the International Body Engineering Conference (IBEC), Advanced Technology and Processes
, vol.25
-
-
Smith, R.C.1
Peruski, L.2
Celusnak, T.3
McMillan, D.J.4
-
10
-
-
0041950265
-
-
Chicago
-
Smith, R.C., Peruski, L., Celusnak, T., and McMillan, D.J. Really getting into your work: The use of immersive simulations. In Proceedings of the International Body Engineering Conference (IBEC), Advanced Technology and Processes 25 (1996). Also, Symposium on Virtual Reality in Manufacturing, Research and Education. (Chicago, 1996).
-
(1996)
Symposium on Virtual Reality in Manufacturing, Research and Education
-
-
-
11
-
-
0013034704
-
Collaborative VisualEyes
-
Ames, Iowa
-
Smith, R.C., Pawlicki, R.R., Leigh, J., and Brown, D. Collaborative VisualEyes. In Proceedings of the Fourth International Immersive Projection Technology Workshop. (Ames, Iowa, 2000).
-
(2000)
Proceedings of the Fourth International Immersive Projection Technology Workshop
-
-
Smith, R.C.1
Pawlicki, R.R.2
Leigh, J.3
Brown, D.4
-
12
-
-
0041950266
-
Collaborative VisualEyes Video
-
New Brunswick, N.J., Mar. 18-22
-
Smith, R.C., Pawlicki, R.R., Leigh, J., and Brown, D. Collaborative VisualEyes Video. In Video Proceedings of IEEE VR 2000. (New Brunswick, N.J., Mar. 18-22, 2000).
-
(2000)
Video Proceedings of IEEE VR 2000
-
-
Smith, R.C.1
Pawlicki, R.R.2
Leigh, J.3
Brown, D.4
|