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Volumn 5005, Issue , 2003, Pages 190-197

Wave optical algorithm for creating digitally synthetic holograms of three-dimensional surface objects

Author keywords

Computer generated hologram; Digitally synthetic hologram; Shading; Surface model

Indexed keywords

ALGORITHMS; COMPUTER GENERATED HOLOGRAPHY; COMPUTER SIMULATION; ROTATION; SURFACES;

EID: 0041358769     PISSN: 0277786X     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1117/12.473815     Document Type: Conference Paper
Times cited : (21)

References (11)
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  • 2
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  • 3
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    • Lucente, M.1
  • 4
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    • J. L. Juárez-Pérez, A. Olivares-Pérez, and R. Berriel-Valdos, "Nonredundant calculation for creating digital Fresnel holograms," Appl. Opt. 36, pp. 7437-7443, 1997.
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    • Juárez-Pérez, J.L.1    Olivares-Pérez, A.2    Berriel-Valdos, R.3
  • 5
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    • Ritter, A.1    Böttger, J.2    Deussen, O.3    König, M.4    Strothotte, T.5
  • 6
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    • Ito, T.1    Yabe, T.2    Okazaki, M.3    Yanagi, M.4
  • 8
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    • Recurrence formulas for fast creation of synthetic three-dimensional holograms
    • K. Matsushima and M. Takai, "Recurrence formulas for fast creation of synthetic three-dimensional holograms." Appl. Opt. 39, pp. 6587-6594. 2000.
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.