메뉴 건너뛰기




Volumn 7, Issue 1, 1998, Pages 1-21

Mapping algorithms for real-time control of an avatar using eight sensors

Author keywords

[No Author keywords available]

Indexed keywords


EID: 0041181063     PISSN: 10547460     EISSN: None     Source Type: Journal    
DOI: 10.1162/105474698565497     Document Type: Article
Times cited : (39)

References (40)
  • 1
    • 0022299843 scopus 로고
    • The dynamics of articulated rigid bodies for purpose of animation
    • Armstrong, W., Green, M., & Lake, R. (1985). The dynamics of articulated rigid bodies for purpose of animation, The Visual Computer, 1(4), 231-240.
    • (1985) The Visual Computer , vol.1 , Issue.4 , pp. 231-240
    • Armstrong, W.1    Green, M.2    Lake, R.3
  • 5
    • 0029203484 scopus 로고
    • Motion signal processing
    • Annual Conference Series, ACM SIGGRAPH, 97-104
    • Bruderlin, A., & Williams, L. (1995). Motion signal processing. Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, 97-104.
    • (1995) Computer Graphics Proceedings
    • Bruderlin, A.1    Williams, L.2
  • 7
    • 0026886626 scopus 로고
    • Dressing animated synthetic actors with complex deformable clothes
    • Carignan, M., Yang, Y., Magnenat-Thalmann, N., & Thalmann, D. (1992). Dressing animated synthetic actors with complex deformable clothes, Computer Graphics, 26(2), 99-104.
    • (1992) Computer Graphics , vol.26 , Issue.2 , pp. 99-104
    • Carignan, M.1    Yang, Y.2    Magnenat-Thalmann, N.3    Thalmann, D.4
  • 8
    • 85022103502 scopus 로고
    • Layered construction for deformable animated characters
    • Chadwick, J., Haumann, D., & Parent, R. (1989). Layered construction for deformable animated characters, Computer Graphics, 23(3), 234-243.
    • (1989) Computer Graphics , vol.23 , Issue.3 , pp. 234-243
    • Chadwick, J.1    Haumann, D.2    Parent, R.3
  • 9
    • 0026888012 scopus 로고
    • Pump it up: Computer animation of a biomechanically based model of muscle using the finite element method
    • Chen, D., & Zeltzer, D. (1992). Pump it up: Computer animation of a biomechanically based model of muscle using the finite element method, Computer Graphics, 26(2), 89-98.
    • (1992) Computer Graphics , vol.26 , Issue.2 , pp. 89-98
    • Chen, D.1    Zeltzer, D.2
  • 11
    • 85033887435 scopus 로고    scopus 로고
    • A Kaiser Aerospace and Electronics Company, PO Box 560, Colchester, Vermont, 05446
    • SPACE FASTRAK user's manual, Revision F. Polhemus, A Kaiser Aerospace and Electronics Company, PO Box 560, Colchester, Vermont, 05446.
    • SPACE FASTRAK User's Manual, Revision
    • Polhemus, F.1
  • 13
  • 15
    • 0011284767 scopus 로고
    • Mixed methods for complex kinematic constraints in dynamic figure animation
    • Isaacs, P., & Cohen, M. (1988). Mixed methods for complex kinematic constraints in dynamic figure animation. The Visual Computer, 4(6), 296-305.
    • (1988) The Visual Computer , vol.4 , Issue.6 , pp. 296-305
    • Isaacs, P.1    Cohen, M.2
  • 17
    • 34250086103 scopus 로고
    • Human skin model capable of natural shape variation
    • Komatsu, K. (1988). Human skin model capable of natural shape variation. The Visual Computer, 3, 265-271.
    • (1988) The Visual Computer , vol.3 , pp. 265-271
    • Komatsu, K.1
  • 19
    • 0040729782 scopus 로고
    • Animation design - A database-oriented animation design method with a video image analysis capability
    • N. Magnenat-Thalmann & D. Thalmann (Eds), Tokyo: Springer.
    • Lee, M., & Kunii, T. (1989). Animation design - A database-oriented animation design method with a video image analysis capability. In N. Magnenat-Thalmann & D. Thalmann (Eds), State of the Art in Computer Animation (97-112). Tokyo: Springer.
    • (1989) State of the Art in Computer Animation , pp. 97-112
    • Lee, M.1    Kunii, T.2
  • 24
    • 85027139763 scopus 로고
    • Volumetric shape description of range data using Blobby model
    • Muraki, S. (1991). Volumetric Shape Description of Range Data using Blobby Model, Computer Graphics, 24(4), 227-235.
    • (1991) Computer Graphics , vol.24 , Issue.4 , pp. 227-235
    • Muraki, S.1
  • 25
    • 0020202671 scopus 로고
    • Parametric models for facial animation
    • Parke, F. (1982). Parametric models for facial animation. IEEE Computer Graphics and Applications, 2(6), 61-68.
    • (1982) IEEE Computer Graphics and Applications , vol.2 , Issue.6 , pp. 61-68
    • Parke, F.1
  • 26
    • 0038777781 scopus 로고
    • Human body animation: A survey
    • Pueyox, T. (1988). Human body animation: A survey, The Visual Computer, 3(5), 254-264.
    • (1988) The Visual Computer , vol.3 , Issue.5 , pp. 254-264
    • Pueyox, T.1
  • 28
    • 0040135866 scopus 로고
    • Multimouth surfaces for synthetic actor animation
    • Semwal, S., Armstrong, J., Dow, D., & Maehara, F. (1994). MultiMouth surfaces for synthetic actor animation. The Visual Computer, 10(7), 399-406.
    • (1994) The Visual Computer , vol.10 , Issue.7 , pp. 399-406
    • Semwal, S.1    Armstrong, J.2    Dow, D.3    Maehara, F.4
  • 29
    • 0028320395 scopus 로고
    • Biomechanical modeling: Implementing line-of-action algorithm for human muscles and bones using generalized cylinders
    • Semwal, S., & Hallauer, J. (1994). Biomechanical modeling: Implementing line-of-action algorithm for human muscles and bones using generalized cylinders, Computers and Graphics, 18(1), 105-112.
    • (1994) Computers and Graphics , vol.18 , Issue.1 , pp. 105-112
    • Semwal, S.1    Hallauer, J.2
  • 31
    • 0039358150 scopus 로고
    • A distributed virtual reality system for situational training
    • Stansfield, S. (1994). A distributed virtual reality system for situational training, Presence: Teleoperators, and Virtual Environments, 3(4), 360-366.
    • (1994) Presence: Teleoperators, and Virtual Environments , vol.3 , Issue.4 , pp. 360-366
    • Stansfield, S.1
  • 35
    • 85033882781 scopus 로고
    • Draft of an internal report from University of Pennsylvania
    • Tolani, D. (1995). Inverse kinematics of the human arm. Draft of an internal report from University of Pennsylvania.
    • (1995) Inverse Kinematics of the Human Arm
    • Tolani, D.1
  • 36
    • 0029205672 scopus 로고
    • Fourier principles for emotion-based human figure animation
    • Annual Conference Series, ACM SIGGRAPH, 91-96
    • Unuma, M., Anjyo, K., & Takeuchi, R. (1995). Fourier principles for emotion-based human figure animation, In Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, 91-96.
    • (1995) Computer Graphics Proceedings
    • Unuma, M.1    Anjyo, K.2    Takeuchi, R.3
  • 39
    • 0029206390 scopus 로고
    • Motion warping
    • Annual Conference Series, ACM SIGGKAPH, 105-108
    • Witkin, A., & Popovi'c, Z. (1995). Motion warping, In Computer Graphics Proceedings, Annual Conference Series, ACM SIGGKAPH, 105-108.
    • (1995) Computer Graphics Proceedings
    • Witkin, A.1    Popovi'c, Z.2
  • 40
    • 0040729783 scopus 로고
    • Representation of complex animated figures
    • Zeltzer, D. (1982). Representation of complex animated figures, Graphics Interface 1982, 205-211.
    • (1982) Graphics Interface 1982 , pp. 205-211
    • Zeltzer, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.