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Volumn 31, Issue 4, 1994, Pages 214-220

Virtual Reality in Education: Defining Researchable Issues

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Indexed keywords


EID: 0040150278     PISSN: 09523987     EISSN: 14695790     Source Type: Journal    
DOI: 10.1080/0952398940310402     Document Type: Article
Times cited : (79)

References (25)
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    • Cognition and Technology Group at Vanderbilt.
    • Educational Researcher
    • Cognition and Technology Group at Vanderbilt. (1990). Anchored Instruction and its relationship to situated cognition. Educational Researcher, 19, 6,2-10.
    • (1990) Anchored Instruction and its relationship to situated cognition , vol.19 , Issue.6 , pp. 2-10
  • 8
    • 84950032609 scopus 로고
    • Interactive Multimedia. Audio Visual International, 1, 5, August
    • Hedberg, J. G. (1993). Eight Keywords for. Interactive Multimedia. Audio Visual International, 1, 5, August, 28-29.
    • (1993) Eight Keywords for , pp. 28-29
    • Hedberg, J.G.1
  • 9
    • 84950028956 scopus 로고
    • functional Technology, May
    • Helsel, S. (1992). Virtual reality and education,. functional Technology, May, 31, 5, 38-42.
    • (1992) Virtual reality and education , vol.31 , Issue.5 , pp. 38-42
    • Helsel, S.1
  • 11
    • 0003152751 scopus 로고
    • Toward a constructivist design model.Educational Technology
    • Jonassen, D. H. (1994). Thinking technology. Toward a constructivist design model.Educational Technology, April, 34,4, 34-37.
    • (1994) Thinking technology , pp. 34-37
    • Jonassen, D.H.1
  • 14
    • 0003332931 scopus 로고
    • in F. Marton et al (Eds) The Experience of Learning, Edinburgh: Scottish Academic Press
    • Laurillard, D. (1984). Learning from problem-solving, in F. Marton et al (Eds) The Experience of Learning, Edinburgh: Scottish Academic Press.
    • (1984) Learning from problem-solving
    • Laurillard, D.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.