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Volumn 5, Issue 1, 1996, Pages 45-60

Visibility computation for efficient walkthrough of complex environments

Author keywords

[No Author keywords available]

Indexed keywords


EID: 0039608086     PISSN: 10547460     EISSN: None     Source Type: Journal    
DOI: 10.1162/pres.1996.5.1.45     Document Type: Article
Times cited : (15)

References (20)
  • 3
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    • Sounders College Publishing
    • Arms, K., & Camp, P. (1988). Biology (3rd. ed., p. 685). Sounders College Publishing.
    • (1988) Biology 3rd. Ed. , pp. 685
    • Arms, K.1    Camp, P.2
  • 4
    • 0023907681 scopus 로고
    • Two algorithms for the three-dimensional construction of tomograms
    • Cline, H. E., Lorensen, W. E., Ludke, S., Crawford, C. R., & Teeter, B. C. (1988). Two algorithms for the three-dimensional construction of tomograms. Medical Physics, 15(3), 320-327.
    • (1988) Medical Physics , vol.15 , Issue.3 , pp. 320-327
    • Cline, H.E.1    Lorensen, W.E.2    Ludke, S.3    Crawford, C.R.4    Teeter, B.C.5
  • 5
    • 0000427227 scopus 로고
    • Scan conversion algorithms for linear and quadratic objects
    • A. Kaufman (Ed.), New York: IEEE CS Press
    • Cohen, D., & Kaufman, A. (1991). Scan conversion algorithms for linear and quadratic objects. In A. Kaufman (Ed.), Volume visualization (pp. 280-301). New York: IEEE CS Press.
    • (1991) Volume Visualization , pp. 280-301
    • Cohen, D.1    Kaufman, A.2
  • 6
    • 0025841228 scopus 로고
    • Simplification of objects rendered by polygonal approximations
    • DeHaemer, M. J., Jr., & Zyda, M. J. (1991). Simplification of objects rendered by polygonal approximations. Computer & Graphics, 15(2), 175-184.
    • (1991) Computer & Graphics , vol.15 , Issue.2 , pp. 175-184
    • DeHaemer M.J., Jr.1    Zyda, M.J.2
  • 9
  • 11
    • 0027810222 scopus 로고
    • Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
    • Computer Graphics Proceedings, Annual Conference Series New York: ACM SIGGRAPH
    • Funkhousser, T. A., & Séquin, C. H. (1993). Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments. Proceedings of SIGGRAPH'93. In Computer Graphics Proceedings, Annual Conference Series (pp. 247-254). New York: ACM SIGGRAPH.
    • (1993) Proceedings of SIGGRAPH'93 , pp. 247-254
    • Funkhousser, T.A.1    Séquin, C.H.2
  • 13
    • 0027810221 scopus 로고
    • Hierarchical Z-buffer visibility
    • Computer graphics proceedings, annual conference series New York: ACM SIGGRAPH
    • Greene, N., Kass, M., & Miller, G. (1993). Hierarchical Z-Buffer Visibility, Proceedings of SIGGARPH'93. In Computer graphics proceedings, annual conference series (pp. 231-238). New York: ACM SIGGRAPH.
    • (1993) Proceedings of SIGGARPH'93 , pp. 231-238
    • Greene, N.1    Kass, M.2    Miller, G.3
  • 17
    • 0003721828 scopus 로고
    • Ph.D Thesis, University of California, Berkeley. Appeared also as Report No. UBC/CSD-92-708, Department of Computer Science, University of California, Berkeley
    • Teller, S. J. (1992). Visibility computations in densely occluded polyhedral environments. Ph.D Thesis, University of California, Berkeley. Appeared also as Report No. UBC/CSD-92-708, Department of Computer Science, University of California, Berkeley.
    • (1992) Visibility Computations in Densely Occluded Polyhedral Environments
    • Teller, S.J.1
  • 18
    • 0003358420 scopus 로고
    • Visibility preprocessing for interactive walkthrough
    • Teller, S. J., & Séquin, C. H. (1991). Visibility preprocessing for interactive walkthrough. Computer Graphics, 25(4), 62-69.
    • (1991) Computer Graphics , vol.25 , Issue.4 , pp. 62-69
    • Teller, S.J.1    Séquin, C.H.2
  • 19
    • 0027682139 scopus 로고
    • Interactive scientific visualization of fluid flow
    • Woodward, P. R. (1993). Interactive scientific visualization of fluid flow. IEEE Computer, 26(10), 13-25.
    • (1993) IEEE Computer , vol.26 , Issue.10 , pp. 13-25
    • Woodward, P.R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.