|
Volumn 9, Issue 3, 2003, Pages 105-112
|
Using Edward de Bono's six hats game to aid critical thinking and reflection in palliative care.
|
Author keywords
[No Author keywords available]
|
Indexed keywords
ARTICLE;
GAME;
HUMAN;
MALE;
METHODOLOGY;
MIDDLE AGED;
NURSING EDUCATION;
PALLIATIVE THERAPY;
PSYCHOLOGICAL ASPECT;
PSYCHOLOGICAL MODEL;
THINKING;
EDUCATION, NURSING;
GAMES, EXPERIMENTAL;
HUMANS;
MALE;
MIDDLE AGED;
MODELS, PSYCHOLOGICAL;
PALLIATIVE CARE;
THINKING;
|
EID: 0037799513
PISSN: 13576321
EISSN: None
Source Type: Journal
DOI: 10.12968/ijpn.2003.9.3.11484 Document Type: Article |
Times cited : (48)
|
References (0)
|