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Volumn 7, Issue 2, 2001, Pages 47-65

Traces: Embodied immersive interaction with semi-autonomous avatars

Author keywords

[No Author keywords available]

Indexed keywords


EID: 0037667509     PISSN: 13548565     EISSN: 17487382     Source Type: Journal    
DOI: 10.1177/135485650100700205     Document Type: Article
Times cited : (19)

References (16)
  • 1
    • 85007634359 scopus 로고    scopus 로고
    • April 2001
    • See for example http://www-art.cfa.cmu.edu/Penny/works/workscode.html (accessed April 2001).
  • 2
    • 85007634362 scopus 로고    scopus 로고
    • The CAVE or 'CAVE Automatic Virtual Environment' is a spatially immersive display consisting of a cubic room three metres on a side. Using multiple projectors, the CAVE can display stereo, rear-projected graphics on three parallel walls and the floor. More information can be found at http://www.evl.uic.edu/ (accessed April 2001).
  • 3
    • 85007653824 scopus 로고    scopus 로고
    • April 2001
    • See http://www.art.cfa.cmu.edu/Penny/works/fugitive/fugitive.html (accessed April 2001).
  • 4
    • 0029206091 scopus 로고
    • Multi-level direction of autonomous creatures for real-time virtual environments
    • B. Blumberg and T. Galyean, 'Multi-level direction of autonomous creatures for real-time virtual environments', Proceedings of SIGGRAPH, 1995;
    • (1995) Proceedings of SIGGRAPH
    • Blumberg, B.1    Galyean, T.2
  • 6
    • 0030422313 scopus 로고    scopus 로고
    • Improv: A system for scripting interactive actors in a virtual worlds
    • K. Perlin and A. Goldberg, 'Improv: a system for scripting interactive actors in a virtual worlds', Computer Graphics, 29, no. 3 (1996).
    • (1996) Computer Graphics , vol.29 , Issue.3
    • Perlin, K.1    Goldberg, A.2
  • 7
    • 79954258851 scopus 로고    scopus 로고
    • My Problem with Agents
    • November
    • J. Lanier, 'My Problem with Agents', Wired Magazine, November 1996;
    • (1996) Wired Magazine
    • Lanier, J.1
  • 8
    • 0005863997 scopus 로고    scopus 로고
    • Intelligent Agency
    • J.M. Wise, 'Intelligent Agency', Cultural Studies, 12, no. 3 (1998).
    • (1998) Cultural Studies , vol.12 , Issue.3
    • Wise, J.M.1
  • 11
    • 85007649268 scopus 로고    scopus 로고
    • Computational Subjectivity in virtual world avatars
    • Michael Mateas, 'Computational Subjectivity in virtual world avatars', Proceedings of the AAAI-97 Workshop on Socially Intelligent Agents, ed. K. Dautenhahn (1997), pp. 87-92, available from the ACM as Technical Report FS-97-02;
    • (1997) Proceedings of the AAAI-97 Workshop on Socially Intelligent Agents , pp. 87-92
    • Mateas, M.1
  • 14
    • 11244284708 scopus 로고    scopus 로고
    • Steering behaviors for autonomous characters
    • March, accessed April 2001
    • C. Reynolds, 'Steering behaviors for autonomous characters', in 1999 Game Developers Conference Proceedings (March 1999), available at http://www.red3d.com/cwr/steer/ (accessed April 2001).
    • (1999) 1999 Game Developers Conference Proceedings
    • Reynolds, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.