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Volumn 29, Issue 3, 2003, Pages 311-323

Distributed rendering of interactive soft shadows

Author keywords

Distributed rendering; OpenGL lighting; Sepia; Shadow maps

Indexed keywords

ALGORITHMS; COMPUTER NETWORKS; COMPUTER SIMULATION; COMPUTERS; LIGHT SOURCES;

EID: 0037366125     PISSN: 01678191     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0167-8191(02)00248-X     Document Type: Conference Paper
Times cited : (3)

References (14)
  • 1
    • 84919025648 scopus 로고
    • Shadow algorithms for computer graphics
    • F. Crow, Shadow algorithms for computer graphics, in: Proceedings of SIGGRAPH, 1977, pp. 242-248.
    • (1977) Proceedings of SIGGRAPH , pp. 242-248
    • Crow, F.1
  • 9
    • 0026886033 scopus 로고
    • PixelFlow: High-speed rendering using pixel composition
    • Molnar S., Eyles J., Poulton J. PixelFlow: High-speed rendering using pixel composition. Computer Graphics. 26(2):1992;231-240.
    • (1992) Computer Graphics , vol.26 , Issue.2 , pp. 231-240
    • Molnar, S.1    Eyles, J.2    Poulton, J.3
  • 14
    • 0018058637 scopus 로고
    • Casting curved shadows on curved surfaces
    • L. Williams, Casting curved shadows on curved surfaces, in: Proceedings of SIGGRAPH, 1978, pp. 270-274.
    • (1978) Proceedings of SIGGRAPH , pp. 270-274
    • Williams, L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.