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Volumn 23, Issue 1, 2003, Pages 6-10

Adaptive graphics

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER HARDWARE; COMPUTER NETWORKS; DATA REDUCTION; HEURISTIC METHODS;

EID: 0037246302     PISSN: 02721716     EISSN: None     Source Type: Journal    
DOI: 10.1109/MCG.2003.1159606     Document Type: Review
Times cited : (18)

References (13)
  • 3
    • 0034513006 scopus 로고    scopus 로고
    • Application design for a smart watch with a high-resolution display
    • IEEE CS Press
    • C. Narayanaswami and M.T. Raghunath, "Application Design for a Smart Watch with a High-Resolution Display," Proc. Symp. Wearable Computers (ISWC'00), IEEE CS Press, 2000, pp. 7-14 (also at http://www.research.ibm.com/ WearableComputing/).
    • (2000) Proc. Symp. Wearable Computers (ISWC'00) , pp. 7-14
    • Narayanaswami, C.1    Raghunath, M.T.2
  • 4
    • 0036566156 scopus 로고    scopus 로고
    • Deep view: High-resolution virtual reality
    • May/June
    • J.T. Klosowski et al., "Deep View: High-Resolution Virtual Reality," IEEE Computer Graphics and Applications, vol. 22, no. 3, May/June 2002, pp. 12-15 (also at http:// www.research.ibm.com/deepview/index.html).
    • (2002) IEEE Computer Graphics and Applications , vol.22 , Issue.3 , pp. 12-15
    • Klosowski, J.T.1
  • 5
    • 0012842243 scopus 로고    scopus 로고
    • Billboard clouds
    • Inria Rhones-Alpes
    • X. Decoret et al., Billboard Clouds, Rapport de Recherche 4485, Inria Rhones-Alpes, 2002.
    • (2002) Rapport de Recherche , vol.4485
    • Decoret, X.1
  • 7
    • 84908355775 scopus 로고    scopus 로고
    • Hybrid transcoding for adaptive transmission of 3D content
    • IEEE CS Press
    • I.M. Martin, "Hybrid Transcoding for Adaptive Transmission of 3D Content," Proc. IEEE Int'l Conf. Multimedia and Expo (ICME), IEEE CS Press, 2002, pp. 373-376.
    • (2002) Proc. IEEE Int'l Conf. Multimedia and Expo (ICME) , pp. 373-376
    • Martin, I.M.1
  • 8
    • 0027810222 scopus 로고
    • Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
    • ACM Press
    • T.A. Funkhouser and C.H. Sequin, "Adaptive Display Algorithm for Interactive Frame Rates During Visualization of Complex Virtual Environments," Computer Graphics (Proc. Siggraph 93), ACM Press, 1993, pp. 247-254.
    • (1993) Computer Graphics (Proc. Siggraph 93) , pp. 247-254
    • Funkhouser, T.A.1    Sequin, C.H.2
  • 9
    • 0029178882 scopus 로고
    • Visual navigation of large environments using textured clusters
    • ACM Press
    • P.W.C. Maciel and P. Shirley, "Visual Navigation of Large Environments Using Textured Clusters," Proc. Symp. Interactive 3D Graphics, ACM Press, 1995, pp. 95-102.
    • (1995) Proc. Symp. Interactive 3D Graphics , pp. 95-102
    • Maciel, P.W.C.1    Shirley, P.2
  • 11
    • 0012795218 scopus 로고    scopus 로고
    • Perception, attention, and resources: A decision-theoretic approach to graphics rendering
    • Morgan-Kaufmann
    • E. Horvitz and J. Lengyel, "Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering," Proc. 13th Conf. Uncertainty in Artificial Intelligence, Morgan-Kaufmann, 1997, pp. 238-249.
    • (1997) Proc. 13th Conf. Uncertainty in Artificial Intelligence , pp. 238-249
    • Horvitz, E.1    Lengyel, J.2
  • 13
    • 0035152946 scopus 로고    scopus 로고
    • Scanning physical interaction behavior of 3D objects
    • ACM Press
    • D.K. Pal et al., "Scanning Physical Interaction Behavior of 3D Objects," Computer Graphics (Proc. Siggraph 2001), ACM Press, 2001, pp. 87-96.
    • (2001) Computer Graphics (Proc. Siggraph 2001) , pp. 87-96
    • Pal, D.K.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.