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Volumn , Issue , 2002, Pages 146-150

Tool support for collaborative teaching and learning of object-oriented modeling

Author keywords

Collaborative learning; Electronic whiteboards; Gestures; Object oriented modeling

Indexed keywords

COMPUTER SIMULATION; COMPUTER SUPPORTED COOPERATIVE WORK; OBJECT ORIENTED PROGRAMMING; TEACHING; COMPUTER PROGRAMMING LANGUAGES; COMPUTER SOFTWARE; FEEDBACK; LEARNING SYSTEMS; PROGRAM DOCUMENTATION; STUDENTS;

EID: 0036995090     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/637610.544458     Document Type: Conference Paper
Times cited : (18)

References (18)
  • 3
    • 0035783609 scopus 로고    scopus 로고
    • Teaching theory of computation using pen-based computers and an electronic whiteboard
    • Berque, D., Johnson, D.K., Jovanovic, L. (2001) Teaching Theory of Computation Using Pen-Based Computers and an Electronic Whiteboard. In Proceedings of ITiCSE'2001.
    • (2001) Proceedings of ITiCSE'2001
    • Berque, D.1    Johnson, D.K.2    Jovanovic, L.3
  • 4
    • 0011156062 scopus 로고
    • There's more to interaction than meets the eye: Some issues in manual input
    • Norman, D.A. and Draper, S.W. (eds.): Lawrence Erlbaum Associates
    • Buxton, W. (1986). There's more to interaction than meets the eye: Some issues in manual input. In Norman, D.A. and Draper, S.W. (eds.): User Centered Systems Design: New Perspectives on Human-Computer Interaction, Lawrence Erlbaum Associates.
    • (1986) User Centered Systems Design: New Perspectives on Human-Computer Interaction
    • Buxton, W.1
  • 5
    • 0009372880 scopus 로고    scopus 로고
    • Applying activity theory to video analysis: How to make sense of video data in HCI
    • Nardi (ed.): MIT press, Cambridge 1996
    • Bødker, S. (1996). Applying activity theory to video analysis: How to make sense of video data in HCI. In Nardi (ed.): Context and Consciousness, MIT press, Cambridge 1996.
    • (1996) Context and Consciousness
    • Bødker, S.1
  • 6
    • 0035783571 scopus 로고    scopus 로고
    • Scaffolding learning in virtual environments
    • Chalk, P. (2001). Scaffolding learning in virtual environments. In Proceedings of ITiCSE'2001.
    • (2001) Proceedings of ITiCSE'2001
    • Chalk, P.1
  • 8
    • 0013237279 scopus 로고    scopus 로고
    • Creative object-oriented modeling: Support for intuition, flexibility, and collaboration in CASE tools
    • Damm, C.H., Hansen, K.M., Thomsen, M., and Tyrsted, M. (2000). Creative object-oriented modeling: support for intuition, flexibility, and collaboration in CASE tools. In Proceedings of ECOOP'2000.
    • (2000) Proceedings of ECOOP'2000
    • Damm, C.H.1    Hansen, K.M.2    Thomsen, M.3    Tyrsted, M.4
  • 15
    • 0013176701 scopus 로고    scopus 로고
    • Active learning and its use in computer science
    • McConnell, J.J. (1996). Active learning and its use in Computer Science. In Proceedings of ITiCSE'1996.
    • (1996) Proceedings of ITiCSE'1996
    • McConnell, J.J.1
  • 17
    • 85088883439 scopus 로고    scopus 로고
    • Teaching object-orientation with the object visualization and annotation language (OVAL)
    • Raner, M. (2001). Teaching object-orientation with the Object Visualization and Annotation Language (OVAL). In Proceedings of ITiCSE'2001.
    • (2001) Proceedings of ITiCSE'2001
    • Raner, M.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.