-
1
-
-
26144453715
-
Calibration of stereo cameras for a turntable 3d scanner
-
Tech. rep., MERL. TR 2002/20
-
Beardsley, P. 2002. Calibration of stereo cameras for a turntable 3d scanner. Tech. rep., MERL. TR 2002/20.
-
(2002)
-
-
Beardsley, P.1
-
2
-
-
0035484021
-
High-quality texture reconstruction from multiple scans
-
(Oct.-Dec.)
-
Bernardini, F., Martin, I., and Rushmeier, H. 2001. High-quality texture reconstruction from multiple scans. IEEE Trans. on Vis. and Comp. Graph. 7, 4 (Oct.-Dec.), 318-332.
-
(2001)
IEEE Trans. on Vis. and Comp. Graph.
, vol.7
, Issue.4
, pp. 318-332
-
-
Bernardini, F.1
Martin, I.2
Rushmeier, H.3
-
3
-
-
0035148768
-
Unstructured lumigraph rendering. In Computer Graphics
-
Buehler, C., Bosse, M., McMillan, L., Gortler, S., and Cohen, M. 2001. Unstructured lumigraph rendering. In Computer Graphics, SIGGRAPH 2001 Proceedings, 425-432.
-
(2001)
SIGGRAPH 2001 Proceedings
, pp. 425-432
-
-
Buehler, C.1
Bosse, M.2
McMillan, L.3
Gortler, S.4
Cohen, M.5
-
5
-
-
77953857544
-
Light field mapping: Efficient representation and hardware rendering of surface light fields
-
To appear in the SIGGRAPH 2002 Proceedings
-
Chen, W.-C., Grzeszczuk, R., and Bouguet, J.-Y. 2002. Light field mapping: Efficient representation and hardware rendering of surface light fields. In Computer Graphics, To appear in the SIGGRAPH 2002 Proceedings.
-
(2002)
Computer Graphics
-
-
Chen, W.-C.1
Grzeszczuk, R.2
Bouguet, J.-Y.3
-
6
-
-
0030400638
-
A volumetric method for building complex models from range images
-
Curless, B., and Levoy, M. 1996. A volumetric method for building complex models from range images. In Computer Graphics, SIGGRAPH 96 Proceedings, 303-312.
-
(1996)
Computer Graphics, SIGGRAPH 96 Proceedings
, pp. 303-312
-
-
Curless, B.1
Levoy, M.2
-
8
-
-
0030398671
-
Modeling and rendering architecture from photographs: A hybrid geometry-and image-based approach
-
Debevec, P., Taylor, C., and Malik, J. 1996. Modeling and rendering architecture from photographs: A hybrid geometry-and image-based approach. In Computer Graphics, SIGGRAPH 96 Proceedings, 11-20.
-
(1996)
Computer Graphics, SIGGRAPH 96 Proceedings
, pp. 11-20
-
-
Debevec, P.1
Taylor, C.2
Malik, J.3
-
9
-
-
0002312975
-
Efficient view-dependent image-based rendering with projective texture-mapping
-
Debevec, P., Yu, Y., and Borshukov, G. 1998. Efficient view-dependent image-based rendering with projective texture-mapping. In Proceedings of the 9th Eurographics Workshop on Rendering, 105-116.
-
(1998)
Proceedings of the 9th Eurographics Workshop on Rendering
, pp. 105-116
-
-
Debevec, P.1
Yu, Y.2
Borshukov, G.3
-
10
-
-
0034449989
-
Acquiring the reflectance field of a human face
-
Debevec, P., Hawkins, T., Tchou, C., Duiker, H.-P., Sarokin, W., and Sagar, M. 2000. Acquiring the reflectance field of a human face. In Computer Graphics, SIGGRAPH 2000 Proceedings, 145-156.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 145-156
-
-
Debevec, P.1
Hawkins, T.2
Tchou, C.3
Duiker, H.-P.4
Sarokin, W.5
Sagar, M.6
-
11
-
-
78651234906
-
Illumination-based image synthesis: Creating novel images of human faces under differing pose and lighting
-
Georghiades, A., Belhumeur, P., and Kriegman, D. 1999. Illumination-based image synthesis: Creating novel images of human faces under differing pose and lighting. In IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes, 47-54.
-
(1999)
IEEE Workshop on Multi-View Modeling and Analysis of Visual Scenes
, pp. 47-54
-
-
Georghiades, A.1
Belhumeur, P.2
Kriegman, D.3
-
12
-
-
0030421710
-
The lumigraph
-
Gortler, S., Grzeszczuk, R., Szeliski, R., and Cohen, M. 1996. The lumigraph. In Computer Graphics, SIGGRAPH 96 Proceedings, 43-54.
-
(1996)
Computer Graphics, SIGGRAPH 96 Proceedings
, pp. 43-54
-
-
Gortler, S.1
Grzeszczuk, R.2
Szeliski, R.3
Cohen, M.4
-
13
-
-
0141426731
-
A photometric approach to digitizing cultural artifacts
-
Hawkins, T., Cohen, J., and Debevec, P. 2001. A photometric approach to digitizing cultural artifacts. In 2nd International Symposium on Virtual Reality, Archaeology, and Cultural Heritage.
-
(2001)
2nd International Symposium on Virtual Reality, Archaeology, and Cultural Heritage
-
-
Hawkins, T.1
Cohen, J.2
Debevec, P.3
-
14
-
-
0035683436
-
Image-based modeling and rendering of surfaces with arbitrary brdfs
-
in press
-
Koudelka, M., Belhumeur, P., Magda, S., and Kriegman, D. 2001. Image-based modeling and rendering of surfaces with arbitrary brdfs. In Proc. of Computer Vision and Pattern Recognition, in press.
-
(2001)
Proc. of Computer Vision and Pattern Recognition
-
-
Koudelka, M.1
Belhumeur, P.2
Magda, S.3
Kriegman, D.4
-
15
-
-
0028374367
-
The visual hull concept for silhouette-based image understanding
-
(February)
-
Laurentini, A. 1994. The visual hull concept for silhouette-based image understanding. PAMI 16, 2 (February), 150-162.
-
(1994)
PAMI
, vol.16
, Issue.2
, pp. 150-162
-
-
Laurentini, A.1
-
16
-
-
0035023754
-
Real-time fur over arbitrary surfaces
-
Lengyel, J., Praun, E., Finkelstein, A., and Hoppe, H. 2001. Real-time fur over arbitrary surfaces. In Symposium on Interactive 3D Graphics, 227-232.
-
(2001)
Symposium on Interactive 3D Graphics
, pp. 227-232
-
-
Lengyel, J.1
Praun, E.2
Finkelstein, A.3
Hoppe, H.4
-
17
-
-
0002662828
-
Image-based reconstruction of spatially varying materials
-
Lensch, H., Kautz, J., Goesele, M., Heidrich, W., and Seidel, H.-P. 2001. Image-based reconstruction of spatially varying materials. In Proceedings of the 12th Eurographics Workshop on Rendering.
-
(2001)
Proceedings of the 12th Eurographics Workshop on Rendering
-
-
Lensch, H.1
Kautz, J.2
Goesele, M.3
Heidrich, W.4
Seidel, H.-P.5
-
19
-
-
0004012114
-
The use of points as display primitives
-
Tech. Rep. TR 85-022, The University of North Carolina at Chapel Hill, Department of Comptuer Science
-
Levoy, M., and Whitted, T. 1985. The use of points as display primitives. Tech. Rep. TR 85-022, The University of North Carolina at Chapel Hill, Department of Comptuer Science.
-
(1985)
-
-
Levoy, M.1
Whitted, T.2
-
20
-
-
0034449909
-
The digital michelangelo project: 3d scanning of large statues
-
Levoy, M., Pulli, K., Curless, B., Rusinkiiiewicz, S., Koller D., Pereira, L., Ginzton, M., Anderson, S., Davis, J., Ginsberg, J., Shade, J., and Fulk, D. 2000. The digital michelangelo project: 3d scanning of large statues. In Computer Graphics, SIGGRAPH 2000 Proceedings, 131-144.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 131-144
-
-
Levoy, M.1
Pulli, K.2
Curless, B.3
Rusinkiiiewicz, S.4
Koller, D.5
Pereira, L.6
Ginzton, M.7
Anderson, S.8
Davis, J.9
Ginsberg, J.10
Shade, J.11
Fulk, D.12
-
21
-
-
0035159944
-
Polynomial texture maps
-
Malzbender, T., Gelb, D., and Wolters, H. 2001. Polynomial texture maps. In Computer Graphics, SIGGRAPH 2001 Proceedings, 519-528.
-
(2001)
Computer Graphics, SIGGRAPH 2001 Proceedings
, pp. 519-528
-
-
Malzbender, T.1
Gelb, D.2
Wolters, H.3
-
22
-
-
0000142884
-
Image-based brdf measurement including human skin
-
Marschner, S., Westin, S., Lafortune, E., Torrance, K., and Greenberg, D. 1999. Image-based brdf measurement including human skin. In Proceedings of the 10th Eurographics Workshop on Rendering, 139-152.
-
(1999)
Proceedings of the 10th Eurographics Workshop on Rendering
, pp. 139-152
-
-
Marschner, S.1
Westin, S.2
Lafortune, E.3
Torrance, K.4
Greenberg, D.5
-
23
-
-
0034446965
-
Image-based visual hulls
-
Matusik, W., Buehler, C., Raskar, R., Gortler, S., and McMillan, L. 2000. Image-based visual hulls. In Computer Graphics, SIGGRAPH 2000 Proceedings, 369-374.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 369-374
-
-
Matusik, W.1
Buehler, C.2
Raskar, R.3
Gortler, S.4
McMillan, L.5
-
25
-
-
0001479746
-
Lazy decompression of surface light fields for precomputed global illumination
-
Miller, G., Rubin, S., and Ponceleon, D. 1998. Lazy decompression of surface light fields for precomputed global illumination. In Proceedings of the 9th Eurographics Workshop on Rendering, 281-292.
-
(1998)
Proceedings of the 9th Eurographics Workshop on Rendering
, pp. 281-292
-
-
Miller, G.1
Rubin, S.2
Ponceleon, D.3
-
26
-
-
0033283901
-
Appearance compression and synthesis based on 3d model for mixed reality
-
Nishino, K., Sato, Y., and Ikeuchi, K. 1999. Appearance compression and synthesis based on 3d model for mixed reality. In Proceedings of IEEE ICCV '99, 38-45.
-
(1999)
Proceedings of IEEE ICCV '99
, pp. 38-45
-
-
Nishino, K.1
Sato, Y.2
Ikeuchi, K.3
-
27
-
-
0032674262
-
Eigen-texture method: Appearance compression based on 3d model
-
Nishino, K., Sato, Y., and Ikeuchi, K. 1999. Eigen-texture method: Appearance compression based on 3d model. In Proc. of Computer Vision and Pattern Recognition, 618-624.
-
(1999)
Proc. of Computer Vision and Pattern Recognition
, pp. 618-624
-
-
Nishino, K.1
Sato, Y.2
Ikeuchi, K.3
-
28
-
-
0034449992
-
Surfels: Surface elements as rendering primitives
-
Pfister, H., Zwicker, M., van Baar, J., and Gross, M. 2000. Surfels: Surface elements as rendering primitives. In Computer Graphics, SIGGRAPH 2000 Proceedings, 335-342.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 335-342
-
-
Pfister, H.1
Zwicker, M.2
Van Baar, J.3
Gross, M.4
-
29
-
-
0002675109
-
View-based rendering: Visualizing real objects from scanned range and color data
-
Pulli, K., Cohen, M., Duchamp, T., Hoppe, H., Shapiro, L., and Stuetzle, W. 1997. View-based rendering: Visualizing real objects from scanned range and color data. In Eurographics Rendering Workshop 1997, 23-34.
-
(1997)
Eurographics Rendering Workshop 1997
, pp. 23-34
-
-
Pulli, K.1
Cohen, M.2
Duchamp, T.3
Hoppe, H.4
Shapiro, L.5
Stuetzle, W.6
-
31
-
-
0002922954
-
Acquiring input for rendering at appropriate levels of detail: Digitizing a pietà
-
Rushmeier, H., Bernardini, F., Mittleman, J., and Taubin, G. 1998. Acquiring input for rendering at appropriate levels of detail: Digitizing a pietà. In Proceedings of the 9th Eurographics Workshop on Rendering, 81-92.
-
(1998)
Proceedings of the 9th Eurographics Workshop on Rendering
, pp. 81-92
-
-
Rushmeier, H.1
Bernardini, F.2
Mittleman, J.3
Taubin, G.4
-
33
-
-
0034449913
-
Silhouette clipping
-
Sander, P., Gu, X., Gortler, S., Hoppe, H., and Snyder, J. 2000. Silhouette clipping. In Computer Graphics, SIGGRAPH 2000 Proceedings, 327-334.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 327-334
-
-
Sander, P.1
Gu, X.2
Gortler, S.3
Hoppe, H.4
Snyder, J.5
-
34
-
-
0030681856
-
Object shape and reflectance modeling from observation
-
Sato, Y., Wheeler, M. D., and Ikeuchi, K. 1997. Object shape and reflectance modeling from observation. In Computer Graphics, SIGGRAPH 97 Proceedings, 379-387.
-
(1997)
Computer Graphics, SIGGRAPH 97 Proceedings
, pp. 379-387
-
-
Sato, Y.1
Wheeler, M.D.2
Ikeuchi, K.3
-
37
-
-
0027698834
-
Shell rendering
-
(Nov.)
-
Udupa, J., and Odhner, D. 1993. Shell rendering. IEEE Computer Graphics & Applications 13, 6 (Nov.), 58-67.
-
(1993)
IEEE Computer Graphics & Applications
, vol.13
, Issue.6
, pp. 58-67
-
-
Udupa, J.1
Odhner, D.2
-
38
-
-
0034446819
-
Surface light fields for 3d photography
-
Wood, D., Azuma, D., Aldinger, K., Curless, B., Duchampt, T., Salesin, D., and Stuetzle, W. 2000. Surface light fields for 3d photography. In Computer Graphics, SIGGRAPH 2000 Proceedings, 287-296.
-
(2000)
Computer Graphics, SIGGRAPH 2000 Proceedings
, pp. 287-296
-
-
Wood, D.1
Azuma, D.2
Aldinger, K.3
Curless, B.4
Duchampt, T.5
Salesin, D.6
Stuetzle, W.7
-
39
-
-
84964420632
-
Inverse global illumination: Recovering reflectance models of real scenes from photographs
-
Yu, Y., Debevec, P., Malik, J., and Hawkins, T. 1999. Inverse global illumination: Recovering reflectance models of real scenes from photographs. In Computer Graphics, SIGGRAPH 99 Proceedings, 215-224.
-
(1999)
Computer Graphics, SIGGRAPH 99 Proceedings
, pp. 215-224
-
-
Yu, Y.1
Debevec, P.2
Malik, J.3
Hawkins, T.4
-
40
-
-
84923609507
-
Environment matting and compositing
-
Zongker, D., Werner, D., Curless, B., and Salesin, D. 1999. Environment matting and compositing. In Computer Graphics, SIGGRAPH 99 Proceedings, 205-214.
-
(1999)
Computer Graphics, SIGGRAPH 99 Proceedings
, pp. 205-214
-
-
Zongker, D.1
Werner, D.2
Curless, B.3
Salesin, D.4
-
41
-
-
0035156970
-
Surface splatting
-
Zwicker, M., Pfister, H., Baar, J. V., and Gross, M. 2000. Surface splatting. In Computer Graphics, SIGGRAPH 2001 Proceedings, 371-378.
-
(2001)
Computer Graphics, SIGGRAPH 2001 Proceedings
, pp. 371-378
-
-
Zwicker, M.1
Pfister, H.2
Baar, J.V.3
Gross, M.4
|