메뉴 건너뛰기




Volumn , Issue , 2002, Pages 47-54

ATLAS - A scalable network framework for distributed virtual environments

Author keywords

DVE; Network framewort; Scalability

Indexed keywords

COMPUTER ARCHITECTURE; COMPUTER NETWORKS; COMPUTER SOFTWARE; CONCURRENCY CONTROL; DISTRIBUTED COMPUTER SYSTEMS; HUMAN COMPUTER INTERACTION; INTERNET;

EID: 0036986440     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (34)

References (25)
  • 3
    • 0033901684 scopus 로고    scopus 로고
    • The QUICK framework for task-specific asset prioritization in distributed virtual environments
    • March
    • Capps, M. The QUICK Framework for Task-Specific Asset Prioritization in Distributed Virtual Environments. IEEE Virtual Reality, March 2000, 143-150.
    • (2000) IEEE Virtual Reality , pp. 143-150
    • Capps, M.1
  • 7
    • 0029178788 scopus 로고
    • RING: A client-server system for multi-user virtual environments
    • Monterey California USA, April
    • Funkhouser, T. RING: A Client-Server System for Multi-User Virtual Environments. ACM SIGGRAPH Symposium on Interactive 3D Graphics, Monterey California USA, April 1995, 85-92.
    • (1995) ACM SIGGRAPH Symposium on Interactive 3D Graphics , pp. 85-92
    • Funkhouser, T.1
  • 9
    • 0030105636 scopus 로고    scopus 로고
    • Interactive multiuser VEs in the DIVE system
    • Spring
    • Hagsand, O. Interactive Multiuser VEs in the DIVE system. IEEE Multimedia, Spring 1996, 30-39.
    • (1996) IEEE Multimedia , pp. 30-39
    • Hagsand, O.1
  • 10
    • 33749064209 scopus 로고    scopus 로고
    • Scalable interest management using interest group based filtering for large networked virtual environments
    • Korea, October
    • Han, S., Lim, M. and Lee, D. Scalable Interest Management Using Interest Group based Filtering for Large Networked Virtual Environments. ACM Symposium on Virtual Reality Software and Technology, Korea, October 2000, 103-108.
    • (2000) ACM Symposium on Virtual Reality Software and Technology , pp. 103-108
    • Han, S.1    Lim, M.2    Lee, D.3
  • 11
    • 0013088167 scopus 로고    scopus 로고
    • A scalable network support for internet-based 3D virtual shopping mall
    • Phoenix Park, Korea, February
    • Han, S., Lim, M., Lee, E. and Lee, D. A Scalable Network Support for Internet-based 3D Virtual Shopping Mall. HCI'02, Phoenix Park, Korea, February 2002.
    • (2002) HCI'02
    • Han, S.1    Lim, M.2    Lee, E.3    Lee, D.4
  • 12
    • 0013093149 scopus 로고    scopus 로고
    • Kitten for PC. http://vr.kaist.ac.kr/project1.htm.
    • Kitten for PC
  • 13
    • 0013042093 scopus 로고    scopus 로고
    • Scalable predictive concurrency control for large distributed virtual environments with densely populated objects
    • Korea, October
    • Lee, D., Yang, J. and Hyun, S.J. Scalable Predictive Concurrency Control for Large Distributed Virtual Environments with Densely Populated Objects. ACM Symposium on Virtual Reality Software and Technology, Korea, October 2000, 109-114.
    • (2000) ACM Symposium on Virtual Reality Software and Technology , pp. 109-114
    • Lee, D.1    Yang, J.2    Hyun, S.J.3
  • 14
    • 0035552012 scopus 로고    scopus 로고
    • Prediction-based concurrency control for a large scale networked virtual environment supporting various navigation speeds
    • Canada, November
    • Lee, E., Lee. D., Han, S. and Hyun, S.J. Prediction-based Concurrency Control for A Large Scale Networked Virtual Environment Supporting Various Navigation Speeds. ACM Symposium on Virtual Reality Software and Technology, Canada, November 2001, 227-232.
    • (2001) ACM Symposium on Virtual Reality Software and Technology , pp. 227-232
    • Lee, E.1    Lee, D.2    Han, S.3    Hyun, S.J.4
  • 16
    • 0013137361 scopus 로고    scopus 로고
    • Improving scalability using subregions in distributed virtual environments
    • Tokyo Japan, December
    • Lim, M. and Lee, D. Improving Scalability Using SubRegions in Distributed Virtual Environments. International Conference on Artificial Reality and Telexistence, Tokyo Japan, December 1999, 179-184.
    • (1999) International Conference on Artificial Reality and Telexistence , pp. 179-184
    • Lim, M.1    Lee, D.2
  • 17
    • 0030677764 scopus 로고    scopus 로고
    • A taxonomy for networked virtual environments
    • January-March
    • Macedonia. M. and Zyda, M. A Taxonomy for Networked Virtual Environments. IEEE Multimedia, January-March 1997, 4(1):48-56.
    • (1997) IEEE Multimedia , vol.4 , Issue.1 , pp. 48-56
    • Macedonia, M.1    Zyda, M.2
  • 19
    • 0035551779 scopus 로고    scopus 로고
    • Scalable data management using user-based caching and prefetching in distributed virtual environments
    • Canada, November
    • Park, S., Lee, D., Lim, M. and Yu, C. Scalable Data Management Using User-Based Caching and Prefetching in Distributed Virtual Environments. ACM Symposium on Virtual Reality Software and Technology, Canada, November 2001, 221-226.
    • (2001) ACM Symposium on Virtual Reality Software and Technology , pp. 221-226
    • Park, S.1    Lee, D.2    Lim, M.3    Yu, C.4
  • 20
    • 0013145051 scopus 로고    scopus 로고
    • Real Time Visual Company. http://www.realtimevisual.com.
  • 21
    • 0031376301 scopus 로고    scopus 로고
    • Maximising concurrency and scalability in a consistent, causal, distributed virtual reality system, whilst minimising the effect of network delays
    • Roberts, D. and Sharkey, P. Maximising Concurrency and Scalability in a Consistent, Causal, Distributed Virtual Reality System, Whilst Minimising the Effect of Network Delays. IEEE Workshops on Enabling Technology: Infrastructure for Collaborative Enterprise, 1997, 161-166.
    • (1997) IEEE Workshops on Enabling Technology: Infrastructure for Collaborative Enterprise , pp. 161-166
    • Roberts, D.1    Sharkey, P.2
  • 24
    • 0031680415 scopus 로고    scopus 로고
    • Bamboo-A portable system for dynamically extensible, real-time, networked, virtual environments
    • Atlanta Georgia
    • Watsen, K. and Zyda, M. Bamboo-A Portable System for Dynamically Extensible, Real-time, Networked, Virtual Environments. Virtual Reality Annual International Symposium, Atlanta Georgia, 1998, 252-259.
    • (1998) Virtual Reality Annual International Symposium , pp. 252-259
    • Watsen, K.1    Zyda, M.2
  • 25
    • 0033871065 scopus 로고    scopus 로고
    • Scalable prediction based concurrency control for distributed virtual environments
    • New Brunswick NJ USA, March
    • Yang, J. and Lee, D. Scalable Prediction Based Concurrency Control for Distributed Virtual Environments. IEEE Virtual Reality 2000, New Brunswick NJ USA, March 2000, 151-158.
    • (2000) IEEE Virtual Reality 2000 , pp. 151-158
    • Yang, J.1    Lee, D.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.