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Volumn 6, Issue 12, 2002, Pages 499-

Do chess and GO need 'g'?

(1)  Barrett, L a  

a NONE

Author keywords

[No Author keywords available]

Indexed keywords

ATTENTION; BRAIN; BRAIN SCINTISCANNING; COMPUTER PROGRAM; DEPTH PERCEPTION; FRONTAL LOBE; GAME; HEMISPHERIC DOMINANCE; HUMAN; IMAGERY; NOTE; NUCLEAR MAGNETIC RESONANCE IMAGING; PARIETAL LOBE; PREFRONTAL CORTEX; PREMOTOR CORTEX; SPEECH;

EID: 0036894506     PISSN: 13646613     EISSN: None     Source Type: Journal    
DOI: 10.1016/s1364-6613(02)02039-9     Document Type: Note
Times cited : (5)

References (2)
  • 1
    • 0037362685 scopus 로고    scopus 로고
    • A functional MRI study of high-level cognition: I. the game of chess
    • Published online ahead of print: DOI: 10.1016/S0926-6410(02)00207-0
    • Atherton, M. et al. (2002) A functional MRI study of high-level cognition: I. the game of chess. Cogn. Brain Res. Published online ahead of print: DOI: 10.1016/S0926-6410(02)00207-0.
    • (2002) Cogn. Brain Res.
    • Atherton, M.1
  • 2
    • 0037365768 scopus 로고    scopus 로고
    • A functional MRI study of high-level cognition: II. the game of GO
    • Published online ahead of print: DOI: 10.1016/S0926-6410(02)00206-9
    • Chen, X. et al. (2002) A functional MRI study of high-level cognition: II. the game of GO. Cogn. Brain Res. Published online ahead of print: DOI: 10.1016/S0926-6410(02)00206-9.
    • (2002) Cogn. Brain Res.
    • Chen, X.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.