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Volumn 82, Issue 11, 2002, Pages 1581-1593
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Coding of 3D virtual objects with NURBS
a
EPFL
(Switzerland)
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Author keywords
3D model; B Spline; Coding; Compression; NURBS; Triangular mesh
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Indexed keywords
CAMERAS;
COMPUTER GRAPHICS;
IMAGE CODING;
IMAGE QUALITY;
INFORMATION TECHNOLOGY;
INTERFACES (COMPUTER);
MOTION PICTURES;
PULSE CODE MODULATION;
SCANNING;
TRIANGULAR MESH;
IMAGE COMPRESSION;
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EID: 0036836397
PISSN: 01651684
EISSN: None
Source Type: Journal
DOI: 10.1016/S0165-1684(02)00303-1 Document Type: Article |
Times cited : (4)
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References (19)
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