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Volumn 17, Issue 4, 2002, Pages 81-84
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Putting AI in entertainment: An AI authoring tool for simulation and games
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Author keywords
[No Author keywords available]
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Indexed keywords
BUILDING BLOCKS;
COMPUTER SIMULATION;
COMPUTER SOFTWARE;
FORMAL LOGIC;
GAME THEORY;
PROGRAM COMPILERS;
PROGRAM DEBUGGING;
ARTIFICIAL INTELLIGENCE;
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EID: 0036649977
PISSN: 10947167
EISSN: None
Source Type: Journal
DOI: 10.1109/MIS.2002.1024756 Document Type: Article |
Times cited : (32)
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References (0)
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