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Volumn 49, Issue 1, 2002, Pages 67-82

Innovation and competition in standard-based industries: A historical analysis of the U.S. home video game market

Author keywords

Innovation; Network effects; Standard based industries; Video games

Indexed keywords

ELECTRONIC EQUIPMENT; ELECTRONICS INDUSTRY; MARKETING; STANDARDS; STRATEGIC PLANNING; TECHNOLOGY TRANSFER;

EID: 0036476648     PISSN: 00189391     EISSN: None     Source Type: Journal    
DOI: 10.1109/17.985749     Document Type: Article
Times cited : (146)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.