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Volumn 134, Issue 1-2, 2002, Pages 9-22

Disjoint pattern database heuristics

Author keywords

Fifteen Puzzle; Heuristic evaluation functions; Heuristic search; Pattern databases; Problem solving; Rubik's Cube; Single agent search; Sliding tile puzzles; Twenty Four Puzzle

Indexed keywords

ARTIFICIAL INTELLIGENCE; DATABASE SYSTEMS; GAME THEORY; HEURISTIC METHODS; PROBLEM SOLVING;

EID: 0036147811     PISSN: 00043702     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0004-3702(01)00092-3     Document Type: Article
Times cited : (178)

References (16)
  • 10
    • 0031361254 scopus 로고    scopus 로고
    • Finding optimal solutions to Rubik's Cube using pattern databases
    • Providence, RI
    • (1997) Proc. AAAI-97 , pp. 700-705
    • Korf, R.E.1
  • 11
    • 0002880188 scopus 로고    scopus 로고
    • Recent progress in the design and analysis of admissible heuristic functions
    • Austin, TX
    • (2000) Proc. AAAI-2000 , pp. 1165-1170
    • Korf, R.E.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.